A new Steam client has been released and will be automatically downloaded.

Games to Play Together

  • You can now add Friends as a filter under Advanced Filtering in your Library. It will show games you have in common.
  • Right-click on any user in Chat or your Friends List to Find Games to Play Together and it will auto-populate your filter while also applying the Multiplayer tag. Right-click a Group Chat header to do the same with smaller group chats or voice channels (8 members or less)


  • In-game purchases on Mac and Linux will now use the updated purchase approval dialog
  • Reduced network usage at startup
  • Fixed issue causing games which are currently updating to not change to playable when going into Offline Mode unless Steam is restarted
  • Fixed link to downloads page not appearing at client startup if no downloads are ongoing
  • Fixed input of characters using AltGr on Windows in the Steam Login dialog and Steam Chat and web browsers in the Steam Overlay
  • Fixed community broadcast pop-out and closing of the mini-player view
  • Fixed client update dialog sometimes failing to display update notes Updated embedded Chromium build in Steam to 85.0.4183.121

Remote Play

  • Greatly improved capture performance in Vulkan games
  • Fixed Remote Play launch hanging when the remote game had a cloud sync pending Fixed black screen when streaming to a Linux computer

Steam Input

  • Steam no longer ignores PS4 controllers when DS4Windows is running, allowing DS4Windows to remap them normally
  • Added support for the Hori Fighting Stick ?
  • Added support for Kinvoca Joy-Cons controllers
  • Default the names of generic gamepads to the device name reported over USB
  • Fixed not being able to press the mic button on PS5 controllers
  • Fixed displaying the name of Nintendo Online NES controllers
  • Fix an issue where Switch controllers could show up w/ a duplicate device
  • Fixed issues w/ Alt-Tabbing via Guide Button Chords
  • Added experimental support for PS3 controllers on macOS
  • Bring various bug fixes from the Steam Deck beta branch to fix those while streaming from the Desktop client
  • FlickStick Upgrade (inherited from CS:GO)
    • New angle snapping options for initial Flick-Turns (None, 180, 90, 60, 45, Forward Deadzone Angle).
    • Tunable Forward Deadzone Angle.
    • Rapid consecutive Flick-Turns will be fully respected (the previous Flick-Turn was interrupted in the last version)
    • Flick-Turn Duration becomes a tunable smoothing factor (low pass filter), instead of a fixed duration. The time to complete a turn is relative to the size of the angle being turned.
    • Flick-Turn is smoothed based on how far the stick is thrown past the inner deadzone, for a less "surprising" Flick-Turn threshold.
    • Sensitivity Setting becomes "Pixels Per Revolution" (This setting was previously pixels per half revolution).
    • Sweep rotation sensitivity and smoothing can be tuned independent of Flick-Turn.
    • More gradual rotation when stick is partially-thrown

Steam Overlay

  • Fixed web browser crash when loading certain blank URLs


  • Fixed incorrect placement of "Restore Window" button when client window is maximized


  • Fix entering characters in Steam Overlay that use an AltGr key sequence