Hide and Seek fix list

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  • AwpsandKnives
    The Soopa Koopa Troopa
    N/U Marine
    • Oct 2006
    • 303

    #1

    Hide and Seek fix list

    Some reason when you hit none on the hideexec list, you turn transparent. And some items are just transparent?

    Can you see if we can get whistle.

    map list, stuff that we have played.
    cs_assualt
    cs_militia
    de_inferno
    cs_office
    cs_office_unlimited
    Hns_mcdonalds
    cs_compound
    de_train

    and if you can explain how to make maps compataible I can get on that, also I would like to see the config files....

    Pleas disable auto team balance

    round time should be 5 mins
    also is it possible to add the hard object like zm and office have.
    Last edited by AwpsandKnives; 07-05-2009, 07:41 PM.
    aka
    Soopa Koopa Troopa
    As & Ks
    [url=http://www.finalbattleground.com/profile/soopa+koopa+troopa/][img]http://sig.finalbattleground.com/p/13170.jpg[/img][/url]
  • SniperKiller
    Trained Monkey
    • Jun 2008
    • 152

    #2
    also take off team balance
    [url=http://www.finalbattleground.com/go/profile/6743][img]http://sig.finalbattleground.com/p/6743.jpg[/img][/url]

    Comment

    • AwpsandKnives
      The Soopa Koopa Troopa
      N/U Marine
      • Oct 2006
      • 303

      #3
      Also it says Welcome to N/U's No Awp or Auto Death Match
      aka
      Soopa Koopa Troopa
      As & Ks
      [url=http://www.finalbattleground.com/profile/soopa+koopa+troopa/][img]http://sig.finalbattleground.com/p/13170.jpg[/img][/url]

      Comment

      • siosios
        g0d!
        Kung Fu Master
        • Oct 2006
        • 13626

        #4
        team balance was removed from sourcemod but needs a server restart to take out the srcds built in team balance.

        as for other issues im waiting on getting validated on the HnS website so i can get the fixes that are sitting there just teasing me.

        the hide n seek plugin its self was modified by me to work with sourcemod seeing as i dont want to deal with mani admin.

        the maplist needs to have custom maps not the regular stock rotation as those maps dont fit the needs of the community.

        adverts are the least of my worries

        sio
        ------------------------------------------------

        |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

        ------------------------------------------------
        \\\ ///
        ( @ @ )
        .....o00o.(_).o00o.....


        ------------------------------------------

        Comment

        • AwpsandKnives
          The Soopa Koopa Troopa
          N/U Marine
          • Oct 2006
          • 303

          #5
          We like the stock maps, and they are the best for hns. I agree we need to make our own maps as well tho, I just need to know how.
          Last edited by AwpsandKnives; 07-05-2009, 07:46 PM.
          aka
          Soopa Koopa Troopa
          As & Ks
          [url=http://www.finalbattleground.com/profile/soopa+koopa+troopa/][img]http://sig.finalbattleground.com/p/13170.jpg[/img][/url]

          Comment

          • Jackd
            Kung Fu Master
            • Jan 2008
            • 1682

            #6
            Whats wrong with stock maps?

            I think a lot stock maps work for the server and are funny as fuck. Maps like Inferno and Militia are good. Maps like dust2 won't work.
            [center][IMG]http://i12.photobucket.com/albums/a205/tomca631/jackd_gif2.gif[/IMG][/center]

            [center]U%|}[/center]

            [center][COLOR="Red"]|Ň/Ú| siosios: thise 2 cab cgat at ne wgeb u waje yo ub ub the morning im too drunk right noiw[/COLOR][/center]

            Comment

            • SmurfSniper
              CaNNoN fOddEr
              Kung Fu Master
              • Oct 2008
              • 925

              #7
              yeah the stock maps are great for hns but I do agree with finding new maps as well.... the mod takes the props that are in the map already and puts them on the hideexec menu so the more props in the map the better... this is why dust maps are not that great for hns
              Last edited by SmurfSniper; 07-05-2009, 08:55 PM.




              Comment

              • Deadly_chicken

                #8
                i was playing in it a lil today and someone said you guys fixed the transparency problem at some point but while i was in it i was still transparent half the time... so yea... lol, if u could fix that it would be awsome

                Comment

                • Jackd
                  Kung Fu Master
                  • Jan 2008
                  • 1682

                  #9
                  Not yet Deadly.

                  Like it says in Sios post, he is just waiting to get some updates to fix that issue among a few others.

                  Hang in there!

                  Thank you!
                  [center][IMG]http://i12.photobucket.com/albums/a205/tomca631/jackd_gif2.gif[/IMG][/center]

                  [center]U%|}[/center]

                  [center][COLOR="Red"]|Ň/Ú| siosios: thise 2 cab cgat at ne wgeb u waje yo ub ub the morning im too drunk right noiw[/COLOR][/center]

                  Comment

                  • SniperKiller
                    Trained Monkey
                    • Jun 2008
                    • 152

                    #10
                    as well as the script so admins can change into 120 diff props cant wait lol
                    [url=http://www.finalbattleground.com/go/profile/6743][img]http://sig.finalbattleground.com/p/6743.jpg[/img][/url]

                    Comment

                    • rjk83
                      Inactive
                      Pwnerator
                      • Jun 2008
                      • 241

                      #11
                      We were able to "fix" the transparency issue manually by quickly toggling beacon on & off all users... for some reason, the targeting made the transparency go away. Not a fix, but it helped out as a temporary workaround to bind a key to sm_beacon @all and toggle it off and on real quick before actually beaconing anyone...

                      As soon as you open hideexec it makes you transparent again... so I was just tapping it every 30 secs or so.... There are a few maps where the transparency makes it virtually impossible because a few of the models are almost completely invisible when transparent...
                      Last edited by rjk83; 07-06-2009, 08:25 PM.

                      Comment

                      • SniperKiller
                        Trained Monkey
                        • Jun 2008
                        • 152

                        #12
                        Originally posted by rjk83
                        We were able to "fix" the transparency issue manually by quickly toggling beacon on & off all users... for some reason, the targeting made the transparency go away. Not a fix, but it helped out as a temporary workaround to bind a key to sm_beacon @all and toggle it off and on real quick before actually beaconing anyone...

                        As soon as you open hideexec it makes you transparent again... so I was just tapping it every 30 secs or so.... There are a few maps where the transparency makes it virtually impossible because a few of the models are almost completely invisible when transparent...
                        This is y its transparent...HnS has to get validated first

                        Originally posted by siosios
                        as for other issues im waiting on getting validated on the HnS website so i can get the fixes that are sitting there just teasing me.

                        the hide n seek plugin its self was modified by me to work with sourcemod seeing as i dont want to deal with mani admin.
                        sio
                        [url=http://www.finalbattleground.com/go/profile/6743][img]http://sig.finalbattleground.com/p/6743.jpg[/img][/url]

                        Comment

                        • rjk83
                          Inactive
                          Pwnerator
                          • Jun 2008
                          • 241

                          #13
                          Yeah, I get it... and I can read... in the interim... that is something that you can do when in game to make it enjoyable...


                          Originally posted by SniperKiller
                          This is y its transparent...HnS has to get validated first

                          Comment

                          • SniperKiller
                            Trained Monkey
                            • Jun 2008
                            • 152

                            #14
                            The server keeps crashing >.<
                            [url=http://www.finalbattleground.com/go/profile/6743][img]http://sig.finalbattleground.com/p/6743.jpg[/img][/url]

                            Comment

                            • siosios
                              g0d!
                              Kung Fu Master
                              • Oct 2006
                              • 13626

                              #15
                              new files uploaded fixing the transparency issue
                              ------------------------------------------------

                              |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

                              ------------------------------------------------
                              \\\ ///
                              ( @ @ )
                              .....o00o.(_).o00o.....


                              ------------------------------------------

                              Comment

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