My In-Progress Map

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  • DoT
    Kung Fu Master
    • Mar 2008
    • 2438

    #16
    Thanks nemesis, I'm currently working on an team based escape map.
    But ive only just begun ^^

    Btw: Nat teh public is waiting for the map to be uploaded :O
    [COLOR="RoyalBlue"][B]N/U Retiree[/B]

    8:45 PM - V A N E S S A: give me a sex
    2:53 PM - Tara Ann ت: just wanted to say you're adorable[/COLOR]

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    • Breaker
      N/U Commando
      • Mar 2009
      • 417

      #17
      Originally posted by DoT
      Thanks nemesis, I'm currently working on an team based escape map.
      But ive only just begun ^^

      Btw: Nat teh public is waiting for the map to be uploaded :O
      nemisis never posted in your thread here xD yah are mixing 2 ppl up mate
      [IMG]http://3mb.us/images/704_breaker_64.gif[/IMG]

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      • DoT
        Kung Fu Master
        • Mar 2008
        • 2438

        #18
        damn it lol thanks breaker! your names are alike T-T
        [COLOR="RoyalBlue"][B]N/U Retiree[/B]

        8:45 PM - V A N E S S A: give me a sex
        2:53 PM - Tara Ann ت: just wanted to say you're adorable[/COLOR]

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        • Breaker
          N/U Commando
          • Mar 2009
          • 417

          #19
          Originally posted by DoT
          damn it lol thanks breaker! your names are alike T-T
          haha np mate xD we only got the breaker part the same:P
          he has like big in front of that nemesis xD
          ah well i don't blame yah
          [IMG]http://3mb.us/images/704_breaker_64.gif[/IMG]

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          • DoT
            Kung Fu Master
            • Mar 2008
            • 2438

            #20
            Btw way guys, I'm working on an escape map, which will be much more detailed and better than secrets galore (if you guys ever get to play secrets galore lol) jk <3 you nat
            [COLOR="RoyalBlue"][B]N/U Retiree[/B]

            8:45 PM - V A N E S S A: give me a sex
            2:53 PM - Tara Ann ت: just wanted to say you're adorable[/COLOR]

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            • Ryan

              #21
              You can use a light_environment entity with a skybox to cast light on the map. I played around with a few other types as well.

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              • DoT
                Kung Fu Master
                • Mar 2008
                • 2438

                #22
                lol yeah ryan i know that, i mean like for regular lights on the map.
                [COLOR="RoyalBlue"][B]N/U Retiree[/B]

                8:45 PM - V A N E S S A: give me a sex
                2:53 PM - Tara Ann ت: just wanted to say you're adorable[/COLOR]

                Comment

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