From now on, every time a change is made to ZM I will note it here.
ZM Update Thread
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ZM Update Thread
[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorTags: None -
07/09/2008
Added maps:
zm_resort_v2
zm_umbrella_corp
zm_420_office_v5
zm_tanna
Added to RTV list but not to rotation:
zm_mystery2
I also put zm_omi_facility_b2 back onto rotation, and took the _nu version off. Both are still on the RTV list.
Completed configuring the admin model menu.
Human Skins:
N00b Unlimited GIGN
Super Sailor Moon II
Zombie Skins:
Super Sailor Moon II
Predator
Miami Korin Zombie
Map Descriptions:
Resort 2 is a building, similar to the lila building on an island surrounded by deadly water. A small boat drives in a circle around the map. There are some additional islands surrounding the main one, and there are a couple buildings floating in the water. One of them has a basement underground.
Umbrella Corp is the Umbrella Corp building, but isn't actually from any of the movies. It has offices on the main floor, but if you go down there are also storage areas and then secret labs at the bottom. The labs make for good barricading. There is a helipad on the roof. Players can go in and out of the building and the parking lot.
420 Office 5 is fairly shitty when it comes to detail, but there are many good camping spots in the map, and it is very fun overall. It's a little more abstract than the other maps we have on the server. Less detail, but detail isn't important here.
Tanna is a small village that subsists off of the rice fields around it. It consists of two big main buildings by spawn, and down the hills of rice fields you will find a small school and a couple of small houses. This map has a lot of barricading spots.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninator -
Added map:
zm_base_day
This is a remake of zm_base_fixed_b3 done by MoOnLiGht and me. Moon changed the atmosphere of the map from night to day and added some scenery. She also did some work on the balance of the rooms inside, and added the zm_natalyas_ship radio tower. I added all of the secrets it now has, added an extra teleport, and two non-secret rooms to the basement. One is just regular climbing camping, but the other room is Death Pit 2.0 -- a new remake of the bridge room in cabin. The new one features a bunch of fire at the bottom, a cooler pit in general, and now although the humans can't see into the hallway from across the bridge, just like cabin, the zombies are now able to see from the hallway into the pit room, giving them a little bit of an advantage here, as compared with the original where they couldn't see either.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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Comment
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Moon tested on her server and it worked 100% with 40+ players. It doesn't have any complex entity systems like vehicles or cameras so I wasn't too worried about this anyway.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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yea but tested on one server and not ours can be 2 different beasts......Comment
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Well we played it tonight on N/U with 8 people, all the way through with no bugs either. 0;[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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07/11/2008
Messed with Prop Menu:
- Set Exploding Barrel price to 5
- Removed Shelf
- Added Vending Machine
- Set Vending Machine price to 8
The vending machine is the big blue Breen vending machine from hl2. Aim far away and use it only in open areas or you could get stuck inside of it, but if used properly it is a huge fucking zombie blocker.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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07/11/2008
Map Added:
zm_neko_abura_v2
Big oil rig. Very fun, high fps.
Also, look at our activity:
Image is a 6 month player count activity graph. We're getting back into business. 20 players on tonight.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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06/20/2008
Messed with Prop Menu:
- Vending Machine is now 7 Credits
- Exploding Barrel is now 8 Credits
The exploding barrel may now only be used to kill people who are in illegal spots or to break very large barricades. Large = 5 vending machines or more. (Or an equivalent size in other props...) Don't use it to kill people who climbed on top of something or are in a hard spot. Like using it to kill people in the shower in onadega would be illegal.
MotD Updated
- New Image
- Rules Updated[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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06/23/2008
Added Maps:
ze_licciana_escape_v2
zm_luv_city_b2
zm_mystery3
Licciana is another escape map made by Gargantua.
Luv City 2 seems allright. Not sure about it though.
Mystery 3 is a minor update of Mystery 2 which we already had. I may edit Mystery 3 to add more spots.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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06/23/2008
Added zm_neko_canyon_beta at Cancer's suggestion, but we played it and it sucked so after 5 rounds I removed it.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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06/25/2008
Added Maps:
zm_end_v2
zm_lila_panic_l_v3
zm_end_v2:
End is a pretty cool map. It's basically a destroyed rail bridge floating in the middle of nowhere. Many spots are inside the bridge, and there are a few climbing spots on the top. Map is in the server rotation.
zm_lila_panic_l_v3:
I put this lila on the server because the one we have has been having some sort of glitch where the map goes completely black. This one here actually looks half decent with lighting and is optimized for large numbers of people. Normally I don't like lila but I think every ZM server has at least one, so I'm just replacing the old one with this.
Removed Map:
zm_lila_panic_v2
Again, we had this map forever but for some reason (probably since the map is fullbright) the map has started turning dark after about a minute and players can't see anything anywhere.
*EDIT*
New 6-Month Activity Graph
We went up rapidly just before my hospital trip, but slowed down during that week... We're on our way up again now though. I'm gonna do my best to keep us on track with new maps and this skin contest. Still need to talk to Sios about it though before it can be confirmed. In any case, the two-month slump ZM had is now over, but we're still not up to pre-March levels. I'm aiming for more than that though. I want us on the top 50 of all CS:S ZM servers by August. (Currently we're like 137 of Zombie servers.)[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
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06/25/2008
Edited config for zm_end_v2... Because of so much human suiciding, I set this map such that when you die you respawn as zombie, not human. I also set credits_max for this map to 7 so zombies won't repeatedly kill themselves to rack up 8 credits for the exploding barrel. I don't like to do this but there was too much abuse of the easy suicide.[img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
[color=royalblue][b]Forum and Server Administrator[/b][/color]
PasTieZ: I am scared now thanks nat
natalyaaf: D:
PasTieZ: sio is going to ass rape me
NatalyaAF ウラヌス: i am the baninator :D
word jackd ת/ύ: ha the baninator and the pwninatorComment
Comment