New Map zm_lv426

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  • Natalya
    Queen of the Internet
    Kung Fu Master
    • Oct 2006
    • 1879

    #1

    New Map zm_lv426

    Okay so we did some live testing today. People complained that there weren't enough spots, but it was in alpha when we played it so you know it's not done yet. Anyway, I put a nice cading room right next to that room with the vent (I call it the HVAC room) so that you can run straight there from spawn real quick if the zombie spawns fast. Here are screens:









    So, there are two ways in, the door and the vent. But you have 5 shelves and two of those de_nuke electrical equipment things to block it off with so I think it should be fairly easy for humans to rush there and get setup safely at the start of the game.

    I also put a hexagon container in the storage room that is open so if you spawn a dryer in it that will also be a good spot. I know that most of the good spots are in the storage room and spots need to be more spread out, but it's easier to tweak a room I already have than to go and build new stuff. I mean I'm definitely adding more areas, but that's how it works u know. Here's that new container:





    I also fixed the buyzone in the one spawn room, and added more crap in the back hall to cade with here:









    Expect more rooms tomorrow. The map is now officially in beta btw, meaning it's 50% done. (At least the first floor is. There may or may not be a second floor depending on whether I can make the support trusses in the hallways into models.)
    [img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
    [color=royalblue][b]Forum and Server Administrator[/b][/color]
    PasTieZ: I am scared now thanks nat
    natalyaaf: D:
    PasTieZ: sio is going to ass rape me

    NatalyaAF ウラヌス: i am the baninator :D
    word jackd ת/ύ: ha the baninator and the pwninator
  • Natalya
    Queen of the Internet
    Kung Fu Master
    • Oct 2006
    • 1879

    #2
    I had to make the little container boxes into models. The white ones are still brushes.






    I also have extended the hall back by the server room. It now ends with a locked door and is done. It has another room sticking off of it but I have not completed that room yet. Name plates are models too.



    The hall is dark but has some better wall details like these pipes.



    This is from the end looking back.



    Better view of the pipes.

    I am maybe 80% - 85% done with the map. I want to finish it soon.
    [img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
    [color=royalblue][b]Forum and Server Administrator[/b][/color]
    PasTieZ: I am scared now thanks nat
    natalyaaf: D:
    PasTieZ: sio is going to ass rape me

    NatalyaAF ウラヌス: i am the baninator :D
    word jackd ת/ύ: ha the baninator and the pwninator

    Comment

    • Kirk
      Ballsack
      Trained Monkey
      • Oct 2007
      • 193

      #3
      You should make a map with a big picture of my face on a wall!!! It will be so AWESOME
      pwning noobs since '99

      Comment

      • Natalya
        Queen of the Internet
        Kung Fu Master
        • Oct 2006
        • 1879

        #4
        There's a room with a slideshow, like the one in cs_office, but the one in here is custom and kicks your ass. You can get it here:


        A Counter-Strike: Source (CS:S) Mod in the Office Projector category, submitted by Natalya
        [img]http://unix.org.au/~brett/gif/waldioaw1.gif[/img]
        [color=royalblue][b]Forum and Server Administrator[/b][/color]
        PasTieZ: I am scared now thanks nat
        natalyaaf: D:
        PasTieZ: sio is going to ass rape me

        NatalyaAF ウラヌス: i am the baninator :D
        word jackd ת/ύ: ha the baninator and the pwninator

        Comment

        • Kirk
          Ballsack
          Trained Monkey
          • Oct 2007
          • 193

          #5
          slideshow me pwning people
          pwning noobs since '99

          Comment

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