Team Fortress 2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2 Update Released

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed the air detonation radius for stickybomb jumps
    • Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
    • Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
    • Fixed the Marksman's Mohair hiding the Sniper's hat
    • Fixed the Crit Boost material effect for the Panic Attack
    • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
    • Updated the kill icon for the Panic Attack
    • Updated the equip_region for The Person in the Iron Mask
    • Updated The Quickiebomb Launcher
      • Fixed stickybombs not destroying enemy stickybombs
      • Fixed stickybombs fizzling faster than they should

    • Mannpower update
      • Fixed not always being able to equip the grappling hook
      • Fixed switching to the grappling hook from a weapon that prevents switching
      • Fixed the grappling hook attaching to players that are dead or no longer exist
      • Updated the Vampire powerup to give health for damage done by Sappers
      • Increased the spawn invuln time from 6 seconds to 8 seconds
      • Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
      • Updated ctf_gorge
        • Fixed players being able to get outside of the map
        • Opened access to the flat rooftop by the capture zone area



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