Nuclear Dawn Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Nuclear Dawn Update Released

    Additions
    ? Added new attachment for the Silencer gizmo when applied to the SPETZ-9 Shotgun and Paladin Sniper Rifle.
    ? Added low-visibility particle effect on silenced weapons.
    General Issues
    ? Fixed players in single-player training showing up as join-able on the server browser.
    ? Fixed pre-order Veteran medal sometimes not being given
    ? Fixed several bugs with the Deep Blue achievement.
    ? Fixed a bug with the Cloak-on-Cloak Action achievement.
    ? Replaced the poison grenade from the Stealth Saboteur with a pistol side-arm.
    ? Fixed stealth player models, and some weapons becoming invisible with mutli-core rendering disabled on Windows.
    ? Fixed Consortium Support eye height being too high.
    ? Fixed errors regarding the ‘DropClip’ event from the Bag-90 and P-900 sidearms.
    ? Fixed the default key bind for weapon quick switch. Players should consider restoring their key binds to the default configuration.
    ? Improved bot navigation meshes for all maps
    ? Fixed naming for the london world fair prop
    ? Fixed can’t create physic object error
    User Interface
    ? Fixed pre-order Veteran medal sometimes not showing up in the extras panel.
    ? Fixed missing chat and exit button in the commander screen after joining a game right after commander training.
    Levels
    ? Silo
    o Fixed able to build inside the building at the EMP base
    o Fixed invisible wall on an inside walkway
    o Removed floating rope above the CT command bunker
    o Added a bit more space for the EMP commander to deploy relay towers
    o Fixed multiple small issues throughout the level
    ? FPS Training
    o Fixed unable to proceed with Exo tutorial when running between the two firing rooms while pressing space
    o Removed delay from jump/crouching messages, they now show up when the player is near the obstacle

    More...
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