Nuclear Dawn Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Nuclear Dawn Update Released

    Nuclear Dawn Update 6.1 (March, 2012):
    New Features:
    - Added support for setting clan/group association (options>other>clantag).
    - Added new clan-based achievements: Ants, Locusts, Legion, Playground Bullies, Strength In Numbers, and Traitor.
    - Added ability to teleport between your team's transport gates (use the USE key, default E on a gate).
    - Added ability for commander to manually power down most structures to free up power for others.

    Other enhancements
    - "Enemy spotted" radio command now does short, red minimap blip on any enemies near pointing direction.
    - Squad preference is now remembered across team and map changes.
    - Join button on squads now becomes "Leave" for squad you are currently in.
    - Touched up scoreboard to allow showing longer names and clan tags, as well as making commander more visible.
    - Added scoring for ammo given via pack and hypospraying teammates.
    - Enabled joystick/gamepad options in Mouse options (FPS only!).
    - Made "No artillery in range" message more visible.
    - Added new "Other" options tab to expose more configuration options (including game hints, steam cloud, server download filter, and more).
    - Removed spectate tab from server browser until full Source TV support is available.

    Balance Changes:
    - Hypospray from supply station is now rate-limited similarly to grenades.
    - Lowered ammo pack max carry to 2.
    - Now only one ammo pack per player can be deployed at once, similar to med packs.
    - Ammo packs from supply station are now rate-limited at a slightly less frequent rate than grenades.

    Oilfield final:
    - Renamed oilfield_beta to oilfield
    - Added new overview map and loading screen
    - Added 4 extra tertiary points
    - Fixed plants sticking through container near ct base
    - Fixed floating fueltruck and container
    - Fixed small ladder issue on one of the fueltrucks
    - Fixed small displacement issues

    Fixes:
    - Fixed and improved a wide range of prop collisions.
    - Fixed right-click no longer working to cancel building of a structure.
    - Fixed a case where the health hud indicator would get stuck at the top of the screen.
    - Fixed client crash when connecting to a server with a misconfigured download url.
    - Fixed explosive grenade types not counting toward Plenty To Go Around achievement.
    - Fixed a rare case where players could spawn without weapons.
    - Fixed issues with some weapons not tracking properly for Headshot achievement and added progress indiciator.
    - Fixed in-bunker commander kills counting toward Golden Targets achievement.
    - Fixed commander chat history being cut off by a character for full-width text.

    Server changes:
    - Server browser no longer adds tags for secure/insecure (use existing, separate filter for these).
    - Added option to have teams swapped at round end (mp_roundend_teamswap).
    - Added option to force players to auto-assign selves to teams (mp_force_autoassign, will tag server with forceautoassign).
    - Improved and fixed portions of team balance logic.



    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...