Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2M)
    • Fixed IP bans not applying to RCON access

    Team Fortress 2
    • Added The Cozy Camper
    • Added a new TF2 sub-forum: Competitive Team Play and League discussion
    • Fixed Solider buffs and rage meters not always being reset
    • Updated The Black Rose so it can be gift wrapped
    • Updated The Phlogistinator:
      • Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained
      • Direct damage reduced by 10%. Afterburn damage is unchanged
      • Crit buff time lowered from 12 seconds to 10 seconds
    • Updated arena_nucleus
      • Fixed z-fighting bug on lower platform
    • Community Requests
      • Added player_carryobject and player_dropobject game events
      http://media.steampowered.com/apps/tf2/blog/7535.png


    More...
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