Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sword of the Stars II: Lords of Winter Update Released

    r20461c
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    Critical fixes:
    + Fixed a new first-turn networked multiplayer crash.
    + Fixed a crash related to the Xavier module.
    + Fixed the issue that was causing Hiver gates not to function until
    the game was reloaded.
    + Temporarily removed localization files causing crash on start-up for
    German and Russian players.

    Other fixes:
    + Fixed an issue where non-standard fleets could get into combat rounds.
    + Fixed an issue where module repair points were not being factored in
    to the total.
    + Build orders are now cleaned up with a player's colonies are lost.
    + Espionage panel in the diplomacy screen now lists pending intel
    operations for the turn.
    + Hiver gate icons now appear when gate ships are deployed.
    + Fixed new placeholder UI elements in the design screen.
    + Some weapon-related framerate optimization made in combat.
    + Fixed an issue where colony IO was not being redistributed when
    either terraforming or infrastructure were maxed.



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