Sins of a Solar Empire: Rebellion Beta Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sins of a Solar Empire: Rebellion Beta Update Released

    Stardock and Ironclad are pleased to release the latest update for the Sins of a Solar Empire: Rebellion BETA. Available now for all pre-order customers, this new version (0.90) includes a large number of gameplay changes, bug fixes and AI improvements.

    NOTE: THIS VERSION IS NOT SAVE GAME OR REPLAY COMPATIBLE!


    Change Log:
    [ Graphics ]
    • Splash loading screen added to provide player feedback while assets are being loaded.
    • Added large debris pieces for all capital ships and titans (per race).
    • Shield shader updated slightly to make shields more visible (work-in-progress).
    • Fixed shield meshes on various titans.
    [ Gameplay ]
    • TEC
      • Starbase Self Destruct ability updated:
        • Blast will now affect strike craft.
        • Range increased to 9000/14000.
        • Damage changed to 4000/9000.
      • Corsev Battlecruiser Balance Adjustments:
        • Max HP increased from 2978 to 3127.
        • Max Shields increased from 1218 to 1279.
        • Max Antimatter increased from 210 to 270.
        • Antimatter per level increased from 20.25 to 35.
        • Laser damage increased from 75 to 82.5.
        • Updated Laser weapon timing (visuals).
        • Overhauled Salvage Operations ability system. Should now properly give bonuses for Boarded and non-Boarded ships.
      • TEC Loyalists
        • Ankylon Titan Balance Adjustments:
          • Laser damage decreased from 135 to 114.75.
          • Removed incorrect side Flak Cannons (per design).
          • Beam damage decreased from 175(fore)/160(aft) to 148.75/136.
          • Missile damage decreased from 150 to 127.5.
          • Updated Laser weapon timing (visuals).
          • Antimatter Funneling ability updated per latest Titan stats.
            • Ability Cooldown bonus increased to 10%/15%/20%/25%.
          • Fortified Superstructure ability updated per latest Titan stats.
          • Superior Gunnery ability bonus increased to 15%/25%/35%/45%.
          • Furious Defense ability autocast condition improved.
      • TEC Rebels
        • Ragnarov Titan Balance Adjustments:
          • Gauss damage reduced from 350(fore)/250(aft) to 297.5/212.5.
          • RailGun damage reduced from 1200 to 975.
          • AutoCannon damage reduced from 130 to 110.5.
          • Missile damage decreased from 150 to 127.5.
          • Updated Gauss cannon weapon timing (visuals).
          • Magnetic Containment ability updated per latest Titan stats.
            • Ability Cooldown bonus increased to 10%/15%/20%/25%.
          • High Stress Alloys ability updated per latest Titan stats.
          • Composite Mounts ability bonus increased to 15%/25%/35%/45%.
        • Increased maxFleet Points on Pirate Mercenaries from 100 to 125.
        • Reduced cost on Pirate Mercenaries to 5000 credits.
    • Advent
      • Discord Battleship Psionic Scream ability no longer needs to face its target.
      • Discord Battleship Balance Adjustments:
        • Max Antimatter increased from 215 to 270.
        • Antimatter per level increased from 20.25 to 35.
        • Beam damage decreased from 85 to 80.
        • Updated weapon timing slightly (visuals).
      • Iconus Guardian: Shield regeneration rate increased from 0.5 to 1.2.
      • Revelation Battlecruiser Guidance ability duration changed to 20/25/30/35; Ability Cooldown bonus increased to 25%/30%/35%/40%.
      • Radiance Battleship Detonate Antimatter ability will now affect Titans, but will not disable Titan abilities.
      • Fixed crash bug from using Resurrection ability on a Flagship.
      • Progenitor Mothership Resurrection ability range changed to 5000/20000.
      • Solanus Adjudicator damage increased from 60 to 70; Targets per Bank reduced from 5 to 4.
      • Advent Loyalists
        • Coronata Titan Balance Adjustments:
          • Beam damage increased from 175 to 200.
          • Plasma damage increased from 125 to 150.
          • PointDefense damage decreased from 30 to 24.
          • Targets per Bank changed from 3/3/2/2 to 4/4/3/3.
          • Laser damage weapon timing updated (visuals).
          • Psi-Containment ability updated per latest Titan stats.
            • Ability Cooldown bonus increased to 10%/15%/20%/25%.
          • Psi-Reactive Armor ability updated per latest Titan stats.
          • Adaptive Weapons ability bonus increased to 15%/25%/35%/45%.
        • Fixed bug with Repossession ability that prevented it from working correctly.
      • Advent Rebels
        • Eradica Titan Balance Adjustments:
          • Max HP decreased from 3960 to 3564.
          • Max Shields decreased from 3150 to 2835.
          • PointDefense damage decreased from 30 to 24.
          • Psionic Surge damage increased from 175 to 250.
          • Plasma damage increased from 95 to 135.
          • Aft Plasma bank removed (per design).
          • Targets per Bank changed from 4/3/2/2 to 4/4/3/3.
          • Reactive Containment ability updated per latest Titan stats.
            • Ability Cooldown bonus increased to 10%/15%/20%/25%.
          • Unity Armor ability updated per latest Titan stats.
          • Energy Manipulation ability bonus increased to 15%/25%/35%/45%.
        • Starbase constructors can no longer be restored via Return of the Fallen or Resurrection abilities.
    • Pirates
      • Pirate Reaper damage per bank decreased from 10 to 9.5.
      • Pirate Rogue damage decreased from 57 to 40.
      • Pirate Planet is now protected by Hangar Defense and Repair Bays.
      • Fixed crash caused by trying to give the Pirates a mission.
    • Fixed bug related to area of effect buffs.
    • Many string updates to make new techs easier to understand.
    • Fixed bug that would cause Occupation victories to fail.
    • Moons are now Dwarf Planets and have been made more unique (stat wise).
    [ Interface ]
    • Splash loading screen added to provide player feedback while assets are being loaded.
    • Fixed bug related to group selecting a hangar and a titan factory.
    • Fixed duplicate unlock text on Titan research infocards.
    • Mesh ownership icons will now display for non-active player fleet leaders.
    • Fixed crash related in Pact buttons.
    • Fixed crash caused by trying to give the Pirates a mission.
    • Fixed crash bug from applying Mods.
    • Removed Delete buttons from some menus. Deleting files can be done via the Manage Files screen.
    • Increased placementRadius value for all Titan factories; should now be more representative of actual size.
    [ AI ]
    • Each AI type has been rebalanced to better match Rebellion. All AI player types will now construct more ships as a general rule.
    • AI players will now consider titans as capital ships when considering what ships to build.
    • AI players should now respond better to Occupation and Research victory types.
    • AI generally made more difficult across Normal difficulty and higher.
    • AI generally made easier on Easy difficulty level.
    • AI players should now always build ships and mixed fleets when appropriate.
    [ Sound ]

    • Reduced volume on Unity Mass ability.
    • Fixed some Flagship victory event sound errors.


    [ Modding ]
    • Fixed crash bug from applying Mods.
    • Added new aiUseTime OnlyWhenHullDamageExceeds.
    [ Misc. ]
    • Fixed null pointer crash in Buff system.
    • Fixed crash bug from using Resurrection ability on a Flagship.
    • Fixed crash bug from applying Mods.
    • Fixed null pointer crash in PlayerAttackAI system.
    • Fixed crash caused by trying to give the Pirates a mission.
    • Fixed crash related in Pact buttons.
    • Fixed bug that would cause Occupation victories to fail.
    • Various string updates related to Achievements.
    • Fixed some player Achievements that weren't working as intended.



    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...