King Arthur 2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    King Arthur 2 Update Released

    Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

    Major changes include:

    King Arthur II – The Role-playing Wargame v1.1.08

    - Fixed an issue of unit levels at Military Training
    - Quests don’t spawn on armies anymore
    - Fixed display bug at the final Objectives
    - Fixed Minimap issue of Victory Locations in certain battles
    - Sir Lancelot's Grail Shard fixed
    - Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives
    - Fixed issue of forged set items (recipe)
    - “Beast Master” skill fixed
    - “Respected” trait fixed
    - Fixed recipes lacking components – missing components added to the Campaign
    - Fixed path finding on the Campaign map – clearly seen if a location is reachable on ground or Teleport required
    - Hero requirement at battle quests fixed
    - Fixed the tooltip of Spellpower at the Military panel
    - “Beastmaster” trait boosts the Lair locations in the province of the liege lord from now on
    - Several issues fixed at the Spanish, French, Russian and German localized versions
    - Other minor bug and balancing fixes

    More...
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