Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sword of the Stars II: Lords of Winter Update Released

    r22600b
    ------

    Critical fixes:
    + Fixed a post-combat crash related to node cannon effects.


    Other fixes:
    + Made general optimization passes to speed up turn times, AI processing and star system selection responsiveness.
    + Zuul no longer immigrate to other factions.
    + Population Manager and Comparative Analysis buttons are now disabled between turns.
    + Corrected 'pirate encounter freighters destroyed' news event messages.
    + Fixed graphical glitch caused by moving defense assets.
    + Battle riders destroyed by node cannons no longer continue to tie up
    carrier space.
    + Fixed ownership display of systems in sensor range.
    + Corrected intel result rolls.
    + The intel success rate is now correctly reflected in the UI.
    + Fixed some cases where fleets were spawning at the wrong locations in combat.
    + Diplomacy panels are now disabled for defeated empires.
    + Fixed some odd behavior with ship rolling in combat.


    Other changes and additions:
    + Factions now get population bonuses when immigrating.
    + The F key now functions as an alternative button for focusing on the
    object under the mouse pointer in combat.

    r22508d
    ------

    Critical fixes:
    + Fixed crash related to station construction.

    Other fixes:
    + Addressed issues related to combat stance behavior and sensor range.
    + Immigration rate now affects corruption.



    More...
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