Legends of Pegasus Update released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Legends of Pegasus Update released

    Changelog version 1.0.0.4031

    Campaign

    -Fixed a bug that forced starting in turn 2 in all missions

    -Fixed a bug in mission logger, not checking already colonized planets,
    if you have to colonize x planets

    Savegames

    -Fixed that waypoints were not saved in campaigns (not working in older
    savegames)

    -Fixed a bug that caused ships had more life after loading from
    savegames than before

    -Fixed a bug: deep space structures in construction stopped being
    build up after loading

    Network

    -Added port probing support (when creating a multiplayer game, the
    server checks if the game is reachable and gives corresponding feedback.
    If this happens, you should check your port forwardings)

    General

    -Fixed a possible crash when selecting multiple objects in starsystem
    view (ships, deep space structures, orbital structures)

    -Fixed a bug that caused deep space structures in construction to work while
    they are completed

    -Fixed a bug that objects in asteroid fields could not be selected

    -Fixed a bug when building human shields on a ship extremely raised the
    shipcosts

    -Hitpoints of corvette class ships reduced

    -Added a max frame limitation if you are inside the mainmenu

    More...
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