Dota 2 Update - September 21st, 2012

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Update - September 21st, 2012

    9/19/12
    HIGHLIGHTS:
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - Added Meepo!
    - In the Test client, heroes will now randomly equip cosmetic items every time they spawn.

    GAMEPLAY
    - Pugna: Fixed Nether Ward briefly registering the incorrect team right after casting.
    - Wisp: Fixed being able to Teleport a Tethered creep to the enemy base.
    - Lich: Fixed Chain Frost being dodge-able.

    UI
    - The buyback button is no longer shown when the hero is reincarnating.
    - Shift clicking a recipe now puts it in quickbuy.
    - Fixed misaligned tooltips in the combine tree.
    - Pennants now work for any game that's part of a tournament.
    - New broadcaster select dialog.
    - Added animated Firstblood, killstreaks and multikills notifications.
    - Reduced opposing-team pause resume time down to 5 seconds (from 30 seconds). It remains 30 seconds if a player is disconnected.
    - The top bar healthbars now show up any time a player is spectating.
    - Fixed issues with the featured hero in the profile not showing the right hero, or not animating after toggling the dashboard.
    - Stackable items now have their sellback time expired when they are stacked by a movement inside the inventory.
    - The suggested items tab is now reloaded after a player swaps heroes with someone else.
    - Added hero filter to live games list.

    VISUALS
    - Added a effect that plays the whole time Keeper's Mana Leak is active on a target, not just when the target moves.
    - Player's chosen team pennant will display in the fountain area.

    DOTA 2 BOTS
    - Added Lich bot.
    - Added Death Prophet bot.
    - Added Viper bot.
    - Bots will now select heroes their teammates have suggested in the hero picker.
    - Increased the radius and strength of fountain avoidance.
    - Tuned the strength of bots desire to place a ward, they should be somewhat more cautious about it now.
    - Bots now wait 15 seconds after hero-picking to spring into action. This gives players the opportunity to buy their own couriers, if they want.
    - Bots will no longer try to TP out of a fight if they're currently visible to the enemy team.
    - Bots now try to path through FoWed areas when retreating.
    - Bots now pay attention to multiple pings, and will use them to strengthen their desire to attack a hero, defend a lane, or push a lane.
    - Bots that are disabled due to missing players on the opposing team are now also invulnerable so they cannot be farmed.
    - Supports will now defer last-hitting to non-supports in their lane.
    - Bots on easier difficulty levels will now be worse at retreating out of a gank.
    - Fixed bug with the avoidance of Dark Seer's wall (only half the wall was being avoided).
    - Slightly increased sticktoitiveness of bots overall, but moreso for medium and easy bots.
    - Made Tiny bot less likely to Avalanche when retreating (so it's harder to harass him into using all his mana).

    More...
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