Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2M)
    • Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
    • Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
    • Added positional audio support for Mumble clients
    • Fixed a bug that prevented consecutive clicks on scrollbar buttonsPerformance and stability improvements


    Team Fortress 2
    • Scream Fortress Event 2012
    • Fixed a bug where buildings would be invisible during their setup time
    • Mann vs. Machine
      • Added the map Mvm_coaltown_event with a special Halloween mission
      • Fixed a bug where players money would not be set properly when restoring a checkpoint
      • Fixed server crash on vote to restart mission



    More...
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