Natural Selection 2 - Update

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Natural Selection 2 - Update

    Balance
    - Changed combat time-out to 3 seconds (was 1.5) seconds (makes Regeneration and Cloaking less powerful and easy to use).
    - Reduced Shade cloaking radius from 20 to 14.
    - Re-balanced Crags so they now self-heal, but only give 3% health every 2 seconds (min 10, max 40). (was 5%, min 10, max 50).

    Fix
    - Fixed error when starting Explore mode.
    - Fixed bug where Crags were getting too much health.
    - Fixed crash when a render_setup file could not be parsed due to improper formatting.
    - Fixed bug where text with multiple lines was not properly printed to the console.
    - Fixed bug where the spinner on the loading screen did not display if texture quality was set to medium.

    SDK
    - Added a second parameter to the callback called from Shared.SendHTTPRequest in the case of an error, which specifies the error message.
    - Changed models to use a default material if one wasn't specified in the imported file.

    More...
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