Counter-Strike: Global Offensive Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Counter-Strike: Global Offensive Update Released

    Release Notes for 12/12/2012

    [ GAMEPLAY ]
    &nbsp-Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE.
    &nbsp-In the main menus, replaced mapgroup carousel with a map picker. Players can now select which maps they want to match-make into.
    &nbsp-Maps in map picker show expected wait time.

    [ MISC ]
    &nbsp-Improved performance in CPU-bound cases.
    &nbsp-Fixed missing ladder sound when moving at full speed on ladders.
    &nbsp-Added support for muting microphone in play with friends lobby.
    &nbsp-Fixed cases where spectator UI wouldn't appear during GOTV demo playback.
    &nbsp-Fix for crash caused by extinguished fire.
    &nbsp-ESC key now closes Server Browser dialog.
    &nbsp-Made CHudMenu have input priority over Scaleform.
    &nbsp-Reduced default vgui font size for resolutions >1600.
    &nbsp-Whitelisted mp_match_restart_delay.
    &nbsp-Limiting physics timestep to 64 to eliminate high tickrate physics bugs, such as bouncing guns.
    &nbsp-Server no longer creates physics objects for players to reduce server cpu load. To re-enable, set cs_enable_player_physics_box to '1'.

    More...
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