Dota 2 Update - December 19th, 2012

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Update - December 19th, 2012

    - Frostivus arrives...and is cancelled by the Greeviling!
    - Added Polycount Contest Winner Items (11 new hero sets)
    - 6.77 gameplay parity update



    BUGS

    - Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted
    - Alchemist: Fixed Unstable Concoction being dodgeable
    - Bane: Fixed base damage being too low
    - Centaur: Fixed Centaur's Return instantly killing Zombies
    - Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear
    - Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals
    - Timbersaw: Timberchain sometimes missing trees at max range
    - Timbersaw: Fixed different elevations causing an invisible Chakram
    - Timbersaw: Adjusted hitbox
    - Timbersaw: Fixed Return Chakram proccing Magic Stick
    - Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target



    GENERAL

    - Added a toggle option for Chat Message sound
    - Fixed day night images being incorrectly rotated
    - Updated Timbersaw's recommended items
    - Fixed lifetime timer alignment
    - Adjusted Chat Message sound level


    PARITY UPDATE

    Ancient Apparition
    - Chilling Touch manacost rescaled from 140 to 110/120/130/140

    Batrider
    - Batrider can no longer attack while using Flaming Lasso

    Bounty Hunter
    - Track no longer reduces armor

    Centaur Warrunner
    - Movement speed decreased from 305 to 300
    - Double Edge no longer interrupts channeling
    - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)

    Clockwerk
    - Agility growth increased from 1.2 to 2.3

    Dazzle
    - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000

    Doom Bringer
    - Scorched Earth now also affects other units you control
    - Doom now has too much armor! (+1)

    Drow Ranger
    - Trueshot Aura now only affects non-hero units within 900 range of Drow

    Earthshaker
    - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
    - Aftershock damage increased from 25/45/75/115 to 50/75/100/125
    - Enchant Totem cooldown decreased from 6 to 5

    Enchantress
    - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110

    Jakiro
    - Ice Path damage from 100 to 25/50/75/100

    Lycanthrope
    - Base Int increased from 15 to 17
    - Spirit Wolves armor increased by 1

    Magnus
    - Skewer no longer affects magic immune units
    - Skewer cast range rescaled from 1200 to 600/800/1000/1200
    - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75

    Mirana
    - Moonlight Shadow duration increased from 11 to 15 seconds

    Morphling
    - Cast animation time decreased from 0.4 to 0.25

    Necrolyte
    - Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

    Omniknight
    - Purification cast range rescaled from 400/500/600/700 to 700

    Puck
    - Illusory Orb cooldown decreased from 13 to 12

    Pugna
    - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6

    Shadow Demon
    - Shadow Poison cooldown decreased from 3 to 2.75

    Slark
    - Base agility increased by 6

    Spectre
    - Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)

    Sven
    - Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
    - Warcry duration decreased from 8 to 7 seconds

    Templar Assassin
    - Refraction manacost increased from 75 to 100

    Treant Protector
    - Damage increased by 10
    - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
    - Overgrowth cooldown decreased from 80 to 70
    - Living Armor damage instances increased from 6 to 7
    - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

    Undying
    - Decay damage reduced from 40/80/120/160 to 20/60/100/140

    Vengeful Spirit
    - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90

    Viper
    - Base strength increased by 3

    Warlock
    - Shadow Word cooldown decreased from 20 to 16

    Weaver
    - Shukuchi damage increased from 90/100/110/120 to 90/110/130/150

    Zeus
    - Strength growth increased from 1.8 to 2.3

    Daedalus
    - Crit multiplier decreased from 2.7 to 2.4
    - Recipe cost decreased from 1200 to 1000

    Crystalys
    - Damage decreased from 35 to 30

    Eye of Skadi
    - HP bonus increased from 200 to 250
    - MP bonus increase from 150 to 250

    Shiva's Guard
    - Freezing Aura's attack speed reduction increased from 25 to 30

    Neutral Harpy Storm
    - Chain Lightning manacost reduced from 90 to 50

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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