Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2M)
    • Fixed a client crash related to the audio systemUpdated controller support for the Linux version


    Team Fortress 2
    • Added new Linux promo item
    • Added new ETF2L, ESH, and UGC tournament medals
    • Added new multicolored-lights style to the Festive Stickybomb Launcher
    • Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team
    • Fixed a client crash related to the HUD control point maps
    • Fixed "Low-Health Kills" strange part also counting kills after the player had died
    • Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
    • Fixed a teamkill exploit that used the Crusader's Crossbow
    • Fixed not being able to view different styles while previewing items in the Mann Co. Store
    • Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
    • Increased the particle limit
    • Updated The Map Maker's Medallion to be paintable
    • Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
    • Updated Mvm_Bigrock to fix a server crash when all players are dead
    • Updated several backpack images to fix issues caused by mat_picmipUpdated the localization files



    More...
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