Crusader Kings II Updates Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Crusader Kings II Updates Released

    2013-03-25: v1.092
    ----------------------------
    - Added a Trade Post limit for patricians, based on palace upgrades and number of adult males in court
    - Family dues are now given only to adult males of your family in your court, and they all receive the same share
    - Patricians can no longer increase their Demesne limit with higher tier titles. However, the Doge gets +1
    - Patricians who imprison or banish someone now get a tyranny opinion penalty from everyone in the whole Republic
    - Patricians no longer confiscate gold from dynasty members that they banish
    - Doges can no longer use the Seize Trade Post plot
    - Patricians can now only use the Seize Trade Post plot on Patricians owning more Trade Posts than themselves
    - The Seize Trade Post plot now always costs a small amount of money to implement
    - The Holy War CB no longer works against too distant targets
    - Sieging will siege back your own holdings first
    - Tanistry electors are no longer de jure
    - The Windows version is now large address aware
    - Fix for crash on multiplayer game start on Windows 8
    - Fixed a bug where a vassal of a vassal who won a war against an outside state would become a vassal of that state
    - Several events, including those dealing with the creation of the Hansa, no longer require "The Republic" to trigger
    - Rewrote large parts of the tutorial to be up-to-date with current features
    - Fixed a problem in basic military tutorial that made it impossible to proceed past a certain stage
    - Fixed a problem in basic war tutorial that made it impossible to proceed past a certain stage
    - Fixed a crash in court view during observer mode
    - When determining what tier a character is for the purposes of marriage, the highest ranked non-republican ruler among their close relatives is now used (so the nephew of a King would count as King tier)
    - Will no longer get prestige hits for marrying below your tier unless you marry more than one level below it (so a King would get a prestige hit for marrying a Countess but not a Duchess)
    - AI now takes into account both tier prestige and dynastic prestige when responding to marriage offers
    - AI now takes into account prestige effects when selecting spouses for themselves and their relatives
    - Exported MARRIAGE_AI_PRESTIGE_VALUE to defines.lua, this variable is a multiplier on the importance AI places on prestige when arranging marriages
    - The Prestige cost for breaking a truce is now much harsher; 50% of current Prestige + 200.
    - You now get a -5 Diplo penalty for five years if you break a truce
    - Diplomacy View: The Piety and Prestige costs for declaring war no longer prevent you from selecting the action to see why
    - The 'any_neighbor_province' trigger now works for sea zones as well
    - Trade Posts dont give warscore unless the war is using an Embargo or Sieze Trade Post CB
    - You now need twice as much value in a trade zone before reaching its bonus cap
    - Fixed a bug where Patrician stewards would add modifiers to tax multiple times when performing the tax action
    - Fixed a bug with the trigger 'is_land'
    - The republican CB to seize a whole coastal county is now range dependent
    - The republican CB to seize a coastal city now requires the Patrician to have a trade post there already
    - Can no longer grant independence to an antipope
    - Fixed a bug where de jure status of kingdoms would reset upon loading a save game
    - de_jure_liege="---" now works properly in history files
    - Tied bride price to total prestige gain at a ratio defined by DOWRY_MULTIPLIER in defines.lua
    - Can now only ask to embargo republics with trade posts in target ruler's realm
    - AI: Less willing to launch embargo wars in general, especially against rulers they like
    - AI: Less willing to accept requests to embargo on opinion alone
    - AI: Will now factor in strength of target when deciding on whether to accept a request to embargo
    - Inherited retinues are now added to the heirs use of retinue cap
    - CB types now takes ai_will_do with modifiers to modify the priority they place on a particular CB
    - Fixed the birthdate of Domenico Dandolo
    - Minor fixes to Alan dynasties
    - Fixes to Sergiids/Spartenos names
    - Corrections to various Italian characters
    - Several Mamluk dynasties should now use the proper Muslim dynastic shields
    - The correct event is now triggered when an old Patrician family member marries a young woman
    - The Voice of Satan is now properly removed when a character is no longer possessed
    - Characters will no longer hear more than one voice when possessed
    - Patrician family members that are betrothed will no longer experience random marriage events
    - Two additional childhood learning events are now correctly triggered for Muslims
    - Added additional Komi dynasties
    - Minor fixes to some Irish and Welsh characters
    - Added many new Ethiopian characters
    - Added Ethiopian Patriarchs
    - Added Nestorian Patriarchs
    - Exported chance of getting a birth trait to traits.txt files
    - AI doges will no longer gift powers they want to start embargo wars if those powers would say no even when gifted
    - Exported MAX_KING_TITLES_TO_CREATE, MAX_EMPIRE_TITLES_TO_CREATE, AI_EMPEROR_CREATES_KINGDOMS, NATURAL_DEATH_CHANCE_AGE_0-100, DEJURE_COUNTY_LIMIT_TO_CREATE, DEJURE_COUNTY_LIMIT_TO_USURP, EMPIRE_DEJURE_COUNTY_LIMIT_TO_CREATE, EMPIRE_DEJURE_COUNTY_LIMIT_TO_USURP, PRESTIGE_OPINION_DIV, PRESTIGE_OPINION_MAX, PIETY_OPINION_DIV, PIETY_OPINION_MAX, NAVAL_ATTRITION, ARMY_MOVEMENT_SPEED, FLEET_MOVEMENT_SPEED, AI_ASSAULT_RATIO, EMPIRE_DE_JURE_ASSIMILATION_YEARS and ALLOW_DE_JURE_ASSIMILATION_ANYWHERE to defines.lua
    - Added new scripting trigger realm_size = x for checking total holdings in realm
    - Added new scripting trigger realm_manpower = x for checking max manpower in realm
    - dynasty = x can now be used to check for whether a character belongs to a specific dynasty
    - You no longer get a claim on the Papacy if he was in a successful independence faction
    - Fixed a slight bug in the claimant faction ultimatum decision
    - landed_titles now takes assimilate = no, which will turn off all de jure drift (both ways) for a Kingdom or Empire level title
    - Fixed a bug with Patricians revoking castles from baron vassals



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