Gnomoria Updated

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Gnomoria Updated

    General
    ? Professions can have a Uniform assigned to them. If a Gnome is in a Squad, the Squad uniform is used instead
    ? A Uniform can be assigned as the Default Uniform for all Professions from the Population Overview menu. Professions can be assigned to use the Default, No Uniform or a specific Uniform
    ? Removed Militia Perk. All Squad members will perform jobs when not on duty
    ? Armor decreases the rate at which jobs complete. Metal slows down more than leather
    ? Gnomes not in a Squad will prioritize retreating to stop bleeding over staying and fighting
    ? Gnomes not in a Squad will always attempt to run from enemies. Previously they would fight unarmed goblins or potentially unarmored goblins with 1 weapon
    ? Added import and export options for Military settings
    ? Moved Professions import/export buttons to the Pause menu
    ? Windows will keep their size and position during a game session

    Fixed
    ? Professions with a space in the name not importing correctly
    ? Sometimes not importing the last Profession
    ? Market Stall UI not correctly scrolling with the mouse wheel
    ? Fix crash when resizing Market Stall UI while a merchant is not present
    ? Gnomes sometimes falling asleep when digging down
    ? Mant spawns effectively being 1 tier above where they should have been, ie spawning as if you had iron when you had bronze

    More...
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