Counter-Strike: Global Offensive Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Counter-Strike: Global Offensive Update Released

    Release Notes for 5/8/2013

    [ GAMEPLAY ]
    - Mag7 - reduced cost to 1800.
    - Mac10 - increased price to 1050.
    - XM1014 - reduced damage to 20.
    - Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case.

    [ MAPS ]
    - Updated de_favela to latest version.
    - Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks W?ve!).

    [ MISC ]
    - If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown.
    - Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy.
    - Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players.
    - Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients.
    - When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides.
    - Fixed flashbang number not updating on the hud if you had set "close after buy."

    More...
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