Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Rel

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Rel

    Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    • Added "Only allow map files" to the possible selections in the download filter option for clients
    • Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators.
    • Fixed a client crash related to the material system
    • Fixed a client crash when downloading custom maps for the Mac version
    • Fixed browser cookies not persisting across game restarts
    • Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI
    • Fixed the game failing to launch on Mac OS X 10.5
    • Fixed mat_viewportupscale using an error material for clients using DirectX8
    • Removed range restrictions from viewmodel_fov_demo
    • Updated the Linux version
      • Fixed triggers never registering as "released" on certain game controllers
      • Fixed clipboard issues on some window managers, most notably KDE
      • Fixed a bug where the map list would be reversed
      • Made loading custom fonts for third party HUDs work on certain fonts
      • Improved performance and stability



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