Rogue Legacy Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Rogue Legacy Update Released

    Rogue Legacy v1.0.12c

    General fixes:

    - Forgot to actually disable DInput controls when turning it off in the options menu.

    --------------------------------

    Rogue Legacy v1.0.12b

    General fixes:
    - Fixed bug where game would crash if the DirectInput device was removed mid-game.
    - Fixed bug where running the game with a DirectInput device was causing slowdown.
    - Fixed bug in a 1x3 room where you could not fall through a specific platform.
    - Fixed bug where game would sometimes crash when dying (again).

    --------------------------------

    Rogue Legacy v1.0.12a

    General fixes:
    - Added error trapping to handle crashes when the DirectInput device was not being initialized properly.
    - Fixed bug where deadzones were accidentally disabled from the last patch.
    - Game no longer goes into screensaver mode while active.

    Balance Changes:
    - Lowered the cost of upgrading Haggle by a small amount.
    - A few spelling fixes to make the Lich's abilities more clear.

    --------------------------------

    Rogue Legacy v1.0.12

    Major Changes:
    - Added support for DirectInput controllers (toggle-able from options screen).
    - Alexander will now spawn higher level mobs on NG+ and above.
    - All bosses now break Paladin secret move, not just the final boss.
    - Fixed bug where controller hardware was being polled too often, resulting in significant lag for some systems.

    General fixes:
    - Optimization tweaks to rendering. People should find a small improvement to framerate.
    - Typo fixes to profile card crit chance.
    - Fix to game sometimes crashing during Alexander fight.
    - Fixed bug where beating the game with Calypso's compass would crash the game.
    - Fixed bug where architect fee could carry over to NG+
    - Fixed bug with architect fee text overlap on NG+ bonus.
    - Typo fixes in Journal, and Paladin, and Translocator spell description.
    - Alexander boss floor and roof lowered to prevent him from going too low.
    - Enemies that are split during timestop are now immune to timestop until it's reactivated (Feature).
    - Enlarged projectile pool.

    Balance Changes:
    - Architect fee raised from 30% to 40%.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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