Citadels Updates Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Citadels Updates Released

    Version B3662 Released

    - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function
    - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function
    - Fixed a bug which made the player see enemy buildings through the fog of war
    - Fixed a bug which did not allow to deconstruct unfinished walls
    - General stability improvement within the skirmish maps
    - Fixed a bug which prevented peasants from building gates correctly
    - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall
    - Fixed the crashbug which let the game crash once the game was saved
    - Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle
    - Fixed a bug which caused peasants not being able enter resource buildings
    - Questlog in “Holding the Coast” updates correctly now
    - Enemy stone walls now have a texture which shows that the wall is damaged
    - Fixed a bug which made it impossible to choose Merlin as a card prior to a mission
    - Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing
    - Questlog in “The End of an Era” now updates correctly

    Version 3636 Released:

    - Fixed the bug preventing the game updating the Quest in “Knights Advance” mission
    - General stability improved
    - Fixed a bug leading to crash once the Exit button was pressed
    - Fixed a bug leading to low frame rates when expanding a wall while constructing
    - Fixed a bug which lead to crash sometimes when changing the resolution ingame.
    - Fixed a bug which automatically changed the difficulty when entering the next map
    - Fixed a bug preventing sometimes to finish the map “The Gold Rush”
    - Archers are now able to mount walls
    - Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building
    - Reduced the issue that peasants get stuck while mining
    - Reduced the difficulty in “The Landing”
    - Fixed a bug which led to attachments still being visible after being deconstructed
    - Catapults slowed down
    - Archers now do not damage own buildings anymore while firing
    - Some graphical issues visible on walls, gates and towers have been fixed.
    - Fixed a bug which made towers invincible while being upgraded
    - Fixed a bug leading to a crash while saving the game.
    - Fixed a bug within the window mode, which led to a crash sometimes.
    - Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.



    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...