Counter-Strike: Global Offensive Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Counter-Strike: Global Offensive Update Released

    Release Notes for 10/23/2013

    [GAMEPLAY]
    - Added eye shielding animation to players blinded by flashbangs.
    - Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.
    - Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.

    [SPECTATING]
    - Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/...pectator_Tools for more info)
    - Target players now glow white when viewing from a spectator camera in ROAMING mode.
    - When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each player’s aiming direction.
    - Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).
    - Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.
    - Improved armor icons in spectator panels.
    - Fixed recoil not being applied in GOTV and replays.
    - Fixed UI weapon image sometimes being blank in GOTV.
    - StatTrak now displays correct number of kills in GOTV and replays.
    - Reenabled the spec_goto command and fixed it not working properly if called from a key bind.
    - Moved the autodirector toggle key from “+speed” to “radio3” (from SHIFT key to the C key by default).
    - Streams tab now includes 6 live streams.

    [MISC]
    - Scope lines now blur out completely to better match the weapon's current inaccuracy.
    - Improved Fiveseven viewmodel animation
    - Improved Tec-9 viewmodel animation

    More...
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