I am posting this to show you what I have done to get the best results out of my pc.
here are the specs of my computer:
Manufacturer: System manufacturer
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2046MB RAM
Hard Drive: 82 GB
Video Card: NVIDIA GeForce 8800 GTS
Monitor: ViewSonic VX2000
Sound Card: SB X-Fi Audio [9C00]
Speakers/Headphones: Altec Lansing
Keyboard: Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
Mouse: Logitech HID-compliant G5 Laser Mouse
Mouse Surface: wood
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)
now not all of you can run the same configs but i think mine would be helpful to those that know a little about thier computer.
My Configs:
Autoexec.cfg
*more below*
here are the specs of my computer:
Manufacturer: System manufacturer
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2046MB RAM
Hard Drive: 82 GB
Video Card: NVIDIA GeForce 8800 GTS
Monitor: ViewSonic VX2000
Sound Card: SB X-Fi Audio [9C00]
Speakers/Headphones: Altec Lansing
Keyboard: Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
Mouse: Logitech HID-compliant G5 Laser Mouse
Mouse Surface: wood
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)
now not all of you can run the same configs but i think mine would be helpful to those that know a little about thier computer.
My Configs:
Autoexec.cfg
Code:
[COLOR=red]cl_cmdrate 66[/COLOR] [COLOR=red]cl_updaterate 66[/COLOR] [COLOR=red]rate 30000[/COLOR] [COLOR=red]cl_smooth 1[/COLOR] [COLOR=red]cl_interp 0.01[/COLOR] [COLOR=red]//cl_crosshairscale 2000[/COLOR] [COLOR=red]cl_restrict_server_commands 0[/COLOR] [COLOR=red]cl_radaralpha 255[/COLOR] [COLOR=red]cl_forcepreload 1[/COLOR] [COLOR=red]sv_forcepreload 1[/COLOR] [COLOR=red]//net_maxfragments 1400[/COLOR] [COLOR=red]cl_interp_ratio .66[/COLOR] [COLOR=red]sv_client_max_interp_ratio 2 [/COLOR] [COLOR=red]sv_client_min_interp_ratio .60 [/COLOR] [COLOR=red]bind * "ma_say you babies cry too much STFU and play"[/COLOR] [COLOR=red]bind "-" "buy flashbang; buy hegrenade; buy smokegrenade"[/COLOR] [COLOR=red]mat_forcemanagedtextureintohardware "1"[/COLOR] [COLOR=red]alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"[/COLOR] [COLOR=red]alias graph "graph1"[/COLOR] [COLOR=red]alias graph1 "net_graph 1; alias graph graph2"[/COLOR] [COLOR=red]alias graph2 "net_graph 2; alias graph graph3"[/COLOR] [COLOR=red]alias graph3 "net_graph 3; alias graph graph4"[/COLOR] [COLOR=red]alias graph4 "net_graph 0; alias graph graph1"[/COLOR] [COLOR=red]bind "n" "graph"[/COLOR] [COLOR=red]// Quick Scope[/COLOR] [COLOR=red]alias +Quick "+attack2;wait;wait;wait;wait;wait;wait;wait;+attack;-Quick"[/COLOR] [COLOR=red]alias -Quick "-attack2;wait;wait;-attack2;wait;wait;-attack;lastinv;wait;wait;slot1;wait;-attack2"[/COLOR] [COLOR=red]bind h +Quick[/COLOR] [COLOR=red]//////////////////////////////////////////////[/COLOR] [COLOR=red]// BunnyHop Alias's[/COLOR] [COLOR=red]alias dev1 "developer 1"[/COLOR] [COLOR=red]alias dev0 "developer 0"[/COLOR] [COLOR=red]alias spwz "+jump; wait; -jump; wait"[/COLOR] [COLOR=red]alias spwz1 "+right; spwz; spwz; spwz"[/COLOR] [COLOR=red]alias spwz2 "+left; spwz; spwz; spwz"[/COLOR] [COLOR=red]alias spwz3 "spwz; spwz; spwz"[/COLOR] [COLOR=red]// The BunnyHop[/COLOR] [COLOR=red]alias mw1 "-moveright; +moveleft; spwz2; -left; spwz3; -moveleft"[/COLOR] [COLOR=red]alias mw2 "-moveleft; +moveright; spwz1; -right; spwz3; -moveright"[/COLOR] [COLOR=red]// BunnyHop Switches[/COLOR] [COLOR=red]//bind mwheelup "mw1"[/COLOR] [COLOR=red]//bind mwheeldown "mw2"[/COLOR] [COLOR=red]//bind "space" "+jump"[/COLOR] [COLOR=red]alias "bhop12" "bind mwheelup mw1; bind mwheeldown mw2; bind alt norm12"[/COLOR] [COLOR=red]alias "norm12" "bind MWHEELUP invprev; bind MWHEELDOWN invnext; bind alt bhop12"[/COLOR] [COLOR=red]bind "z" "bhop12"[/COLOR] [COLOR=red]bind "x" "norm12"[/COLOR] [COLOR=red]///////////////////////////////////////////////[/COLOR] [COLOR=red]bind a "+moveleft; cl_righthand 0"[/COLOR] [COLOR=red]bind d "+moveright; cl_righthand 1"[/COLOR] [COLOR=red]bind / "ma_say HURRY UP AND DEFUSE THE BOMB n00b!!!!"[/COLOR] [COLOR=red]bind . "ma_say No Camping Pass 1:30 Plant the Bomb or ride the Midnight Express!!!!"[/COLOR] [COLOR=red]//bind "f7" "ma_slay #t"[/COLOR] [COLOR=red]//bind "f8" "ma_slay #ct"[/COLOR] [COLOR=red]bind = "name |W0rd|siosios™ ת/Ï"[/COLOR] [COLOR=red]//_personal settings[/COLOR] [COLOR=red]cl_crosshairscale 1900[/COLOR] [COLOR=red]cl_crosshaircolor 3[/COLOR] [COLOR=red]cl_crosshairusealpha 1[/COLOR] [COLOR=red]cl_crosshairalpha 255[/COLOR] [COLOR=red]cl_showfps 0[/COLOR] [COLOR=red]cl_radaralpha 255[/COLOR] [COLOR=red]cl_restrict_server_commands 0[/COLOR] [COLOR=red]// _Set graphics settings_[/COLOR] [COLOR=red]// _adjusts graphics settings to boost framerate_[/COLOR] [COLOR=red]cl_ejectbrass 0 // _disables shells flying out of guns_[/COLOR] [COLOR=red]cl_forcepreload 1 // _forces preload to help increase performance_[/COLOR] [COLOR=red]cl_phys_props_enable 1 // _disables trash and cans etc_[/COLOR] [COLOR=red]cl_phys_props_max 0 // _disables trash and cans etc_[/COLOR] [COLOR=red]cl_ragdoll_physics_enable 1 // _disables dead animations and bodies_[/COLOR] [COLOR=red]cl_show_splashes 0 // _disables splashes when in water_[/COLOR] [COLOR=red]fps_max 200 // _caps FPS_[/COLOR] [COLOR=red]mat_forceaniso 4 // _disables anisotropic filtering_[/COLOR] [COLOR=red]mat_antialias 0 // _disables antialiasing_[/COLOR] [COLOR=red]mat_bloomscale 0[/COLOR] [COLOR=red]mat_bumpmap 0 // _disables bumpmapping_[/COLOR] [COLOR=red]mat_clipz 1 // _disabled non visible object rendering_[/COLOR] [COLOR=red]mat_fastnobump 1 // _faster bump mapping_[/COLOR] [COLOR=red]mat_fastspecular 1 // _fast specular lighting_[/COLOR] [COLOR=red]mat_mipmaptextures 1 // _texture quality decreases with distance_[/COLOR] [COLOR=red]mat_hdr_enabled 0 // _disables high dynamic range lighting_[/COLOR] [COLOR=red]mat_picmip 0 // _lower texture quality--set between 0 and 4_[/COLOR] [COLOR=red]mat_reducefillrate 1 // _reduces shader fill rate_[/COLOR] [COLOR=red]mat_specular 0 // _disables specular lighting_[/COLOR] [COLOR=red]mat_trilinear 1 // _disables trilinear filtering_[/COLOR] [COLOR=red]mat_wateroverlaysize 16 // _lowers water quality_[/COLOR] [COLOR=red]mat_vsync 0 // _disables vertical synchronization_[/COLOR] [COLOR=red]muzzleflash_light 0 // _disables muzzleflash_[/COLOR] [COLOR=red]r_3dsky 0// _disables 3d skybox_[/COLOR] [COLOR=red]r_avglight 0 // _disables average lighting_[/COLOR] [COLOR=red]r_cheapwaterend 1 // _worse water rendering_[/COLOR] [COLOR=red]r_cheapwaterstart 1 // _worse water rendering_[/COLOR] [COLOR=red]r_decal_cullsize 2 // _lower texture quality at distance_[/COLOR] [COLOR=red]r_drawdetailprops 0 // _disables detail props_[/COLOR] [COLOR=red]r_drawflecks 0 // _disables bullet impacts_[/COLOR] [COLOR=red]r_dynamic 0 // _disables dynamic lighting_[/COLOR] [COLOR=red]r_eyes 0 // _removes eyes from player models_[/COLOR] [COLOR=red]r_lightaverage 0 // _disables average lighting_[/COLOR] [COLOR=red]r_lightinterp 0 // _disables light interpolation_[/COLOR] [COLOR=red]r_lod 0// _adjusts model quality--set between -5 and 5_[/COLOR] [COLOR=red]r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_[/COLOR] [COLOR=red]r_propsmaxdist 100 // _lower object fading distance_[/COLOR] [COLOR=red]r_renderoverlayfragment 0[/COLOR] [COLOR=red]r_rootlod 0 // _lower overall game detail level_[/COLOR] [COLOR=red]r_shadows 1 // _set to 0 to disable shadows (not recommended)_[/COLOR] [COLOR=red]r_teeth 0 // _removes teeth from player models_[/COLOR] [COLOR=red]r_waterforceexpensive 0 // _disables high-quality water_[/COLOR] [COLOR=red]rope_averagelight 0 // _disables average lighting on ropes_[/COLOR] [COLOR=red]rope_smooth 0 // _disables antialiasing on ropes_[/COLOR] [COLOR=red]rope_subdiv 0[/COLOR] [COLOR=red]rope_wind_dist 0 // _disables wind effects on ropes_[/COLOR] [COLOR=red]// _Set violence settings_[/COLOR] [COLOR=red]// _increases blood to help you see hits better_[/COLOR] [COLOR=red]violence_ablood 1[/COLOR] [COLOR=red]violence_agibs 1[/COLOR] [COLOR=red]violence_hblood 1[/COLOR] [COLOR=red]violence_hgibs 1[/COLOR] [COLOR=red]// _Set HUD and xhair settings_[/COLOR] [COLOR=red]// _adjusts HUD and xhair for easy viewing_[/COLOR] [COLOR=red]cl_crosshairalpha 999 // _bright crosshair_[/COLOR] [COLOR=red]cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_[/COLOR] [COLOR=red]cl_c4progressbar 1 // _enables C4 progress bar_[/COLOR] [COLOR=red]cl_radaralpha 255 // _maximum radar brightness_[/COLOR] [COLOR=red]cl_radartype 1 // _enables solid radar_[/COLOR] [COLOR=red]hud_centerid 1 // _centers player IDs_[/COLOR] [COLOR=red]// _Set various settings_[/COLOR] [COLOR=red]budget_show_history 0 // _disables history graph_[/COLOR] [COLOR=red]jpeg_quality 100 // _high quality screenshots_[/COLOR] [COLOR=red]mat_monitorgamma 1.6 // _maximum ingame brightness_[/COLOR] [COLOR=red]sv_forcepreload 1 // _forces preload to help increase performance_[/COLOR] [COLOR=red]clear[/COLOR]
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