Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmat

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmat

    A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.

    • Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
    • Fixed mp3 sounds causing occasional hitching and framerate stuttering
    • Fixed OS X players being limited to medium texture quality
    • Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality
    • [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods
    • [CS:S] Fixed server crash when running with 64 players plus SourceTV


    The following fixes were already included in the previous update for Half-Life 2: Deathmatch:
    • Fixed ent_teleport causing a crash when issued by the server
    • Fixed buildcubemaps command not working for maps that already have cubemaps embedded
    • Fixed -buildcubemaps command line option generating black non-HDR cubemaps



    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...