Left 4 Dead 2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Left 4 Dead 2 Update Released

    Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    - Item density revision
    - Various minor bugs fixed.

    Dead Air 2 – The Crane:
    - Fixed bug where the tooltip for the Crane Event would appear near the start of the map instead of near the crane.
    - Fixed an exploit where survivors could skip the crane event by jumping onto the fence and across the gap.
    - Removed hotel luggage carts to prevent survivors from having their progress blocked.
    - Removed an exploit where survivors were able to jump from the roofs following the crane to the ground, skipping the office section entirely.

    Dead Air 3 – The Construction Site:
    - Fixed a case where an SI ladder was being blocked by a door prop in the construction site.
    - Fixed an invisible wall in a rescue closet in the construction site.

    Dead Air 4 – The Terminal:
    - Fixed a bug where the Van event tooltip would appear at the start of the map, instead of when nearing the van itself.
    - Tweaked van event start so that the horde begins after the van begins to make noise, not before.
    - Added tooltip to prompt players to fight to the safe room when the onslaught begins.

    Dead Air 5 – Runway Finale:
    - Added an info_director entity.
    - Swapped out L4D2 mounted gun for the L4D1 mini-gun.

    Death Toll 5 – Boat House Finale:
    - Fixed a bug where the survivor closet doors near the finale could not be broken by infected players until the finale started.

    More...
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