King Arthur 2 Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    King Arthur 2 Update Released

    Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

    Major changes include:

    King Arthur II – The Role-playing Wargame v1.1.07

    - New button on the Hero Inventory panel (usable on an Artifact Store location) – moves all unequipped Artifacts to the Store
    - Beast Master skill fixed
    - The settings of the Minimap icons always saved (at returning from battle, starting a new game or loading a saved game from the Main Menu)
    - Enemy armies no longer block the route towards the target (some part of the route is marked by red colour, indicating that a battle have to be fought)
    - End Turn button popup properly tells if a Delegate quest is waiting to be solved
    - Resurrection spell popup fixed
    - Tier 2 Elmet Legionaries receive the Fomori Slayer skill properly
    - Knights of the Light units receive an upgradable skill (Golden Basilica locations)
    - Armies defending a passage cannot be lured away anymore
    - “University” (London) diplomacy action fixed
    - Woodlander skill of Wolfbreeds fixed
    - Units cannot move to an army from faraway Army Reserves anymore
    - Marriage for female heroes is not available anymore
    - Items received and lost in the same quest no longer appear among quest rewards
    - Faith requirement at Unseelie Champions training fixed
    - Spell cooldown never drops below 10% of the original number
    - Popup of item type filter buttons in Artifact Store improved (info about possible modifiers at forging)
    - Unit icons during Tutorial fixed
    - Time limit requirement always appears properly in the popup of the quest
    - Traits modifying Lore points (from locations) fixed
    - Solving late game quests in “wrong” order issue fixed
    - Passive skill bonuses appear properly in the statistics
    - Lost level up bonuses of hero retinue on new Tier fixed
    - Battle alert sounds (gate destroyed) fixed
    - Sub-objective text in Call to Arms Objective fixed (15 units available, including own units and heroes)
    - Non-16:9 resolution notification windows fixed
    - “Careful Tactician” promotion fixed
    - First sub-objective of the "Nimue" Objective fixed
    - Grendel's Lair teleport location fixed

    Known issues – fixing in progress

    - The level of some units drops back to 1 in unique situations
    - Few quests spawn on the top of the army that is supposed to solve it
    - Some of the final Objectives don't appear properly on the Objective panel if a certain option in a specific Diplomatic quest is chosen
    - Some Victory Locations don’t appear properly on the Minimap
    - Lancelot's Grail Shard Essence gathering

    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...