Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2M, CS:S)
    • Fixed a problem that allowed spoofed IP addresses to make connections to the game server

    Team Fortress 2
    • Teddy Roosebelt can now get assists in Pyrovision
    • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
    • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
    • Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
    • Fixed decapitations creating head gibs in Low Violence and Pyrovision
    • Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard
    • Fixed tracers being fired for other weapons (SMGs) while in focus
    • Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
    • Added team color to rainbow-showered players in PyrovisionUpdated localization files

    Counter-Strike: Source
    • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
    • Fixed not being able to import custom spray images on Macs
    • Fixed Macs cancelling http map downloads that take longer than 30 secondsUpdated the HTML renderer for displaying server MOTD


    More...
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