Endless Space Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Endless Space Update Released

    VIRTUAL AWAKENING (1.0.65)
    CHANGES AND ADDITIONS
    - Add-On introduction and illustration
    - Victory warnings alert messages
    - Improved blockade effects: now activated on guard and invasion only
    - New scrapping button for unnecessary improvements on the Empire view
    - Tax rate tooltip in the Empire view
    - Reworked game speed effects:
    + Outpost are converted into colony in 15 turns (fast), 30 turns (normal), 45 turns (slow)
    + Ownership progresses 2x faster in fast and 2x slower in slow
    + Bushido, revenge and other traits linked to a turn limit are now bind to the game speed
    + Locus point limit is now affected by the game speed
    + Invasion progress is multiplied by 2 in fast and divided by 2 in slow
    + Max Invasion Limit is now 50% in fast and 12% in slow

    FREE WEEKEND REWARDS
    - 4 new heroes with their own biography and illustration
    + Pirate
    + Deuyivan
    + Automaton
    + Virtual Endless
    - 1 new Technology
    + Gas Giant Transformation
    - 2 new Buildings
    + Deep Space Facility (G2G)
    + High Energy Array
    - 3 new Planet Anomalies
    + Hostile Dust
    + Endless Trouble
    + Humeris Insidentes
    - 4 new random events including stackable/escalating game events
    + Mad Scientist (G2G)
    + New Religion (G2G)
    + Sleeping War machines (G2G)
    + Endless Facility
    - 6 new Exploration Rewards
    + Pool of heroes is refreshed (G2G) reset or replaced
    + Unveil surrounding systems
    + Boost industry or approval (4 rewards)

    AI IMPROVEMENTS
    - Option to allow AI governors to auto-scrap buildings
    - Enhanced hero management
    - Better affinity and faction traits management

    FIXES
    - Fixed an issue with hero commander class skill tree that could lead to misunderstanding
    - Fixed an issue with hero pilot class skill tree that could lead to misunderstanding
    - Changed influence calculation to fix the bad value of the income applied during the first turn

    1.0.61
    FIXES
    - Fixed an issue where the list of available heroes could be empty at the beginning of a game (after creating games many times without restarting Endless space)
    - Fixed a potential desync occurring when a player just destroyed a pirate fleet which was blockading a system.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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