Counter-Strike: Global Offensive Beta Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13630

    #1

    Counter-Strike: Global Offensive Beta Update Released

    Gameplay:
    - Made Kevlar and helmet purchasable separately.
    - Made defuse kits buyable.
    - Based on pro feedback, fixed grenade spamming from the buyzone by limiting buy of one of each grenade type per round.
    Maps:
    - Fixed many instances reported in forums of players being able to access areas that should be inaccessible.
    - Fixed several issues with transparent walls / other elements.
    - Fixed a few instances of incorrect effects associated with materials (sparks on plastic, etc.).
    - Fixed some problems with the bomb being able to float in mid-air after being planted.

    AI:
    - Made bots less prone to getting stuck in certain areas.
    - Tuned bot difficulty. They should be initially less deadly now.

    UI:
    - Made international characters display correctly in the UI.
    - Redesigned win panel and made it team-specific.
    - Fixed bug that caused player ID chevrons to remain over dead players sometimes.
    - Fixed bug that caused player ID chevrons to linger when the pause menu was up.
    - Addressed many UI issues that could occur when playing the game in standard definition
    - Fixed the screen resize options screen.
    - Adjusted the bombsite markers on the radar for some maps to reflect their locations more accurately.
    - Fixed issue that sometimes caused death notices to overlap with mini-scoreboard.

    Audio:
    - Added new music for the front end.
    - Added new music for many in-game events.
    - Fixed deathcam music playing twice in competitive mode.
    - Addressed issue with front end music not stopping when playing via a CONNECT command
    - Made some more adjustments to volume level of footsteps on various surfaces.
    - Tuned ambience levels for all maps.

    - Changed quickmatch to de_train

    More...
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