How to make water you can see through.
 
1. Make a room with a hole in the ground (Screenshot 2)
 
2. Choose the !WATERBLUE texture and brush in the hole. (Screenshot 3)
 
3. Rightclick the water and chose tie to entity.
 
4. Choose func_water and use these settings: (Screenshot 1)
 
Render Mode > Texture - some light
FX Amount > 50-100
 
5. Close, add some light and spawns and compile.
 
Then you are done... Look at screenshot 4 if you want to look at the result.
 
 
screenshot 1:
 
Screenshot 2:
 
screenshot 3:
 
screenshot 4:
							
						
					1. Make a room with a hole in the ground (Screenshot 2)
2. Choose the !WATERBLUE texture and brush in the hole. (Screenshot 3)
3. Rightclick the water and chose tie to entity.
4. Choose func_water and use these settings: (Screenshot 1)
Render Mode > Texture - some light
FX Amount > 50-100
5. Close, add some light and spawns and compile.
Then you are done... Look at screenshot 4 if you want to look at the result.
screenshot 1:
Screenshot 2:
screenshot 3:
screenshot 4:

	
