An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Added a new promo item
 - Client/server memory improvements
 - Fixed ragdolls not applying the ice/gold effect for cosmetic items
 - Fixed the Australium Scattergun material looking pixelated
 - Fixed some issues with clipped text in the localized versions
 - Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
 - Snipers can no longer jump immediately after firing a scoped shot
 - Updated the materials for The Dalokohs Bar
 - Updated the equip_region for The Dashin' Hashshashin
 - Updated the Stout Shako to fix a lighting problem
 - Updated the localization files
 - Updated rd_asteroid
- Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
 - Removed reduced spawn time bonus for players that die in the enemy base
 - Moved interior battlements health and ammo further into the base
 
 - Updated pl_cactuscanyon
- Stage 2
- Removed from the sequence so stage 1 links to stage 3
 
 - Stage 3
- Added rollback to cart while in the train collision zone
 - Cart is now unavailable to push for a short period at the start
 - Adjust spawn times during the final push-pull
 - Pushed spawn gates forward in the right-side exits of Blu spawn
 - Adjusted cover surrounding the middle exit of Red spawn
 
 
 - Stage 2
 
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