Dota 2 Update - September 10 2015

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13630

    #1

    Dota 2 Update - September 10 2015

    Added a new friends list on the main dashboard
    Fixed a case where input could be lost
    Fixed a crash while spectating
    Various terrain texture adjustments
    Adjusted Radiant river ramp to the east of the Ancient camp
    Many ward spots fixes
    Adjusted ramps on the Radiant top lane
    Added Equip Set action to the context menu in the Armory
    Fixed a bug causing the lobby list filtering to not work correctly
    Fixed a visual bug causing small regions near the in-game HUD ability panel to not be black
    Fixed a crash when disconnecting from a game right after spawn
    Improved searching in the Armory to select and scroll to items selected
    Fixed a problem Tab-selecting units after reconnecting
    Fixed a visual bug with various particle systems, including ambient effects for Anti-Mage's Golden Skull Bashers
    Activated search box for all global player item types (loading screens, music packs, etc)
    Waiting for Players loading screen will now show any Broadcasters the game is waiting for
    Added Spectators and League setting to the settings block at the bottom of the lobby UI
    The View Dota Profile button accessible from the in-game scoreboard now works correctly
    Added options to the friend menu to hide lobbies and broadcasting parties
    Some minor usability improvements to the Treasury
    Fixed particles near the Radiant Secret Shop
    Fixed missing fight recap markers on the replay timeline
    Improved the behavior of Add All to Shuffle to not slow the client and play excessive equip sounds
    Fixed overridden ability icons not appearing in the loadout, customize, and details pages
    Fixed the play panel not allowing ranked access for a segment of players
    Fixed preview of some global items (HUDs for example) to show the requested style
    Fixed a bug where item sets that were in bundles inside of treasures wouldn't appear in the loadout screen
    Improved loadout screen layout in 4x3 aspect ratios
    Fixed icons for the default courier and ward
    Fixed net graph interaction on all aspect ratios
    Fixed Shadow Fiend not rendering correctly on Low Violence installations
    Coaches are no longer able to see/hear certain effects through the fog of war
    Coaches are no longer able to see the Roshan timer
    Fixed loadout and customize screens being confused about what you actually have equipped after you enter demo mode
    Fixed currency in China not being displayed correctly
    Fixed a rare case where Disarm from Invoker's Blast wasn't dispelled by BKB
    Fixed some missing particles in in-game portraits, for example Lina's head flame for the Fiery Soul of the Slayer
    Prevented bogus particle drawing in the kill cam, for example extra fire in the background for the Fiery Soul of the Slayer
    Fixed some cases of overlapping text in the Dashboard when running under Russian or German
    Fixed bot names not being set correctly in private lobbies
    Fixed Fate's Edict not properly disarming Spirit Bear
    Fixed particle effects for Flowering Treant and Meepo's Colossal Crystal Chorus
    Fixed a case where returning to the treasure page would reset the selection
    Fixed a crash when disconnecting from a game right after spawn
    Demo Mode: Made it so that returning from demo mode (either by clicking select new items, or by hitting the dashboard button in the upper left) will return you to the item you were demoing
    Demo Mode: Made demo mode work when demoing the default item set for a hero
    Demo Mode: Fixed a crash when re-entering demo mode too many times

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