Team Fortress 2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13630

    #1

    Team Fortress 2 Update Released

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield
    • Fixed not being able to run a dedicated server and connect to it as a client on the same machine
    • Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode
    • Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen
    • Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals
    • host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig full'.
    • Mannpower update
      • Supernova
        • Reduced charge up time
        • Increased the amount that damage contributes to charge
        • Fixed a bug where outline effect showed on invisible Spies

      • Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage
      • Demomen equipped with shields are now excluded from the across the board 30% melee damage increase
      • Added highlight effects to active revenge powerups
      • Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it



    More...
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