An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Updated koth_viaduct_event
- Fixed Engineers building teleporters in the spawn rooms
 
 - Updated pl_precipice_event_final
- Fixed missing models
 
 - Updated pl_bloodwater
- Removed an unintended clip brush passing through a BLU spawn wall
 - Added occluders
 
 - Updated pl_hasslecastle
- Fixed BLU players spawning in the wrong spawn room
 - Fixed Engineers building teleporters the first BLU spawn room
 - General improvements
 
 - Updated pl_rumble_event
- Fixed Merasmus uttering round start voice lines randomly during mid round
 - Fixed some misaligned textures
 - Fixed a tree from hovering in underworld
 - Fixed few models fading too late or too soon
 - Fixed clock sometimes triggering underworld entrances during bumper kart race
 - Fixed Merasmus from spawning if the race was already over
 - Fixed push trigger in underworld being too low
 - Improved clipping around the map
 
 
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