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General
Library
Steam Input
Remote Play
macOS
Linux
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					General
- Fix a possible crash for users with around 25,000 or more games
 - Fix a hitch for users with large libraries after clicking past the first page of the install wizard.
 - Fixed current step status being truncated in the Library while installing a game
 - Fixed a bug with not restoring missing symlinks when verifying integrity of game files
 
Library
- Achievements that track progress will now display progress in their hovers on the game details page
 
Steam Input
- Added options for joystick deadzones sources. Modes can now use no deadzone, the deadzone from the controller’s calibration, or a custom deadzone. Joystick modes bound to joystick outputs will default to have no deadzone.
 - Increased responsiveness of Action Set and Action Set Layer changes bound to button presses
 - Fixed an issue where radial menus could send the previously highlighted item when clicking before the radial menu is fully on-screen
 - Fixed some cases where games rapidly turning on and off rumble could cause hitches for Switch Controllers.
 
Remote Play
- Fixed error launching the streaming client on some Windows systems
 - Fixed potential streaming client crash when starting the stream
 - Use VA-API 0.2 on Linux for optional hardware decode functionality, depends on up to date 32-bit libva packages for your distribution
 
macOS
- Fix mouse input sometimes failing to work in browser window iframes.
 
Linux
- Offer better diagnostics when Steam Play tools cannot be removed due to dependencies. Improve overall robustness.
 - Updated fossilize layer to be compatible with recent Proton Experimental
 
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