An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Fixed missing nomip/nolod for Sniper's zombie image in the main menu
 - Fixed the match status HUD not being hidden during freezecam screenshots
 - Fixed the Safety Stripes hiding the Soldier's hat
 - Fixed tournament medals moving around while using the Taunt: Deep Fried Desire
 - Fixed a problem on ctf_crasher related to infinite giants
 - Updated pl_sludgepit_event
- Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint
 - Added an extra resupply locker in BLU's first spawn
 - Added a few more Mann brothers voice lines and fixed the map description
 - Added Soul Gargoyle pickups
 - Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap
 - Made the map a bit spookier
 
 - Updated plr_hacksaw_event
- Changed the roofing near the finale, preventing players from walking from one barn balcony to the other
 - Replaced barn balcony windows with widened doorways to streamline movement
 - Fixed the VO in the underworld playing multiple times
 - Fixed floating candles when the graves were destroyed
 - Updated the HHH to use the new "SetModel" input
 - Delayed final capture VO so they're more audible
 - Adjusted prop fades
 - Adjusted detailing
 
 - Updated cp_spookeyridge
- Added significant health and ammo packs to underworld
 - Reduced damage dealt over time in underworld
 - Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
 - Added small healthpack to upper drop down area next to last
 - Adjusted ammo pack sizes around map
 - Slightly tweaked pumpkin bomb and coffin placement
 - Fixed a few areas you could get stuck in
 - Expanded area around coffins that won't allow teleporters
 - Fixed some minor clipping/collision issues
 - Adjusted some prop fades
 
 
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