An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Fixed a memory leak when firing syringes as Medic
 - Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
 - Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
 - Fixed The Original using the default reload sound instead of the intended sound
 - Fixed entities being considered static props after long server times
- Fixed Mann vs. Machine bots failing to spawn
 - Fixed rockets occasionally being solid
 
 - Updated the equip_region settings for The Onimann and the Cranial Cowl
 - Updated cp_frostwatch
- Fixed being able to stand in the cliff wall near control point 2 in stage 1
 
 - Expanded VScript support
- Fixed .nut files being valid files for download/upload
 - Fixed clients being able to run certain script_* debug commands on the server
 - Added EmitSoundEx
 - Fixed crashes related to null strings being passed to functions
 - Exposed a MaxClients function to get the current value of maxplayers
 - Fixed clearing script hooks on level transition
 
 
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