An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Updated koth_sawmill_event
- Fixed missing model and material
 
 - Updated pd_farmageddon
- Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
 - Added custom announcer lines for gargoyle spawn
 
 - Updated zi_atoll
- Significantly reduced strength of trigger_push in water
 - Adjusted trigger_push entities on trees
 - Improved clipping/collision on wood plank structures
 - Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
 - Reduced file size of map
 
 
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated koth_sawmill_event
- Fixed missing model and material
 
 - Updated pd_farmageddon
- Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
 - Added custom announcer lines for gargoyle spawn
 
 - Updated zi_atoll
- Significantly reduced strength of trigger_push in water
 - Adjusted trigger_push entities on trees
 - Improved clipping/collision on wood plank structures
 - Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
 - Reduced file size of map
 
 
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