An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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					- Added missing 'No Glasses' style for The Dapper Dickens
 - Added missing strings for koth_krampus
 - Fixed name typo in map credits for koth_krampus
 - Fixed the Wanderer's Wool not being paintable
 - Updated cp_carrier to fix some visual issues
 - Updated Selfless Sensation to fix a rendering/brightness problem
 - Updated the Permafrost Essence Unusual effect to fix transparency issues in bright areas
 - Updated pd_galleria to fix broken cube maps
 - Updated pl_camber to fix a problem with RED spawn camping
 - Updated pl_emerge to fix missing .nav file
 - Updated cp_gravelpit_snowy to fix missing custom sounds
 - Updated pl_phoenix
- Reduced Blu respawn wave time on A and C from 5 to 4
 - Increased Red respawn wave time on A and C from 6 to 7
 - Rollback zone on C now reduces the payload push speed by 50%
 - Locked door connecting B and C now opens when A is captured instead of B
 - Added a failsafe to prevent a case where the payload cart could get stuck at the base of the elevator finale
 - Various visual fixes and adjustments
 - Various pickup size adjustments
 - Various clipping adjustments
 - Performance improvements
 - Updated checkpoint names
 
 
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added missing 'No Glasses' style for The Dapper Dickens
 - Added missing strings for koth_krampus
 - Fixed name typo in map credits for koth_krampus
 - Fixed the Wanderer's Wool not being paintable
 - Updated cp_carrier to fix some visual issues
 - Updated Selfless Sensation to fix a rendering/brightness problem
 - Updated the Permafrost Essence Unusual effect to fix transparency issues in bright areas
 - Updated pd_galleria to fix broken cube maps
 - Updated pl_camber to fix a problem with RED spawn camping
 - Updated pl_emerge to fix missing .nav file
 - Updated cp_gravelpit_snowy to fix missing custom sounds
 - Updated pl_phoenix
- Reduced Blu respawn wave time on A and C from 5 to 4
 - Increased Red respawn wave time on A and C from 6 to 7
 - Rollback zone on C now reduces the payload push speed by 50%
 - Locked door connecting B and C now opens when A is captured instead of B
 - Added a failsafe to prevent a case where the payload cart could get stuck at the base of the elevator finale
 - Various visual fixes and adjustments
 - Various pickup size adjustments
 - Various clipping adjustments
 - Performance improvements
 - Updated checkpoint names
 
 
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