An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
More...
					- Added missing string for the PNG filter when using the Decal Tool
 - Added missing newline to the 'Unable to initialize sound capture' console message
 - Added IsNextBot() method (GitHub fix from Bitl)
 - Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
 - Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
 - Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
 - Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
 - Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
 - Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
 - Fixed backpack page buttons putting the 'New' label behind the button
 - Fixed character info panel not being positioned correctly
 - Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
 - Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
 - Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
 - Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
 - Fixed commentary text not displaying
 - Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
 - Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
 - Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
 - Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
 - Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
 - Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
 - Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
 - Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
 - Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
 - Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
 - Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
 - Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
 - Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
 - Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
 - Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
 - Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
 - Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
 - Increased PLAYER_FLAG_BITS to 32
 - Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
 - Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
 - Updated the ConTracker 'Back' button to accommodate longer localization strings
 - Updated plr_hacksaw_event
- Fixed erroneous and asymmetric clipping across the map
 - Fixed pumpkin bomb quota being too low
 
 
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added missing string for the PNG filter when using the Decal Tool
 - Added missing newline to the 'Unable to initialize sound capture' console message
 - Added IsNextBot() method (GitHub fix from Bitl)
 - Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
 - Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
 - Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
 - Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
 - Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
 - Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
 - Fixed backpack page buttons putting the 'New' label behind the button
 - Fixed character info panel not being positioned correctly
 - Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
 - Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
 - Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
 - Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
 - Fixed commentary text not displaying
 - Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
 - Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
 - Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
 - Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
 - Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
 - Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
 - Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
 - Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
 - Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
 - Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
 - Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
 - Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
 - Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
 - Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
 - Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
 - Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
 - Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
 - Increased PLAYER_FLAG_BITS to 32
 - Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
 - Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
 - Updated the ConTracker 'Back' button to accommodate longer localization strings
 - Updated plr_hacksaw_event
- Fixed erroneous and asymmetric clipping across the map
 - Fixed pumpkin bomb quota being too low
 
 
More...


