Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:
HEROES
GAMEPLAY
UI
VISUALS
AUDIO
BOTS
				  			
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					HEROES
- Added Alchemist!
 - Ancient Apparition: Fixed the location from which Ice Blast fires.
 - Ancient Apparition: Fixed Level 3 Cold Feet doing 1 too much damage.
 - Bloodseeker: Fixed Rupture damaging invulnerable/cycloned units.
 - Dragon Knight: Fixed Elder Dragon Form attack properties getting lost when he is purged/repelled.
 - Huskar: Fixed Burning Spears working against wards.
 - Jakiro: Fixed Liquid Fire not working correctly against siege units.
 - Kunkka: Fixed Tidebringer working against wards.
 - Huskar: Fixed Inner Vitality being cast-able on yourself when Magic Immune.
 - Necrolyte: Fixed Heartstopper aura being blocked by magic immunity.
 - Nature's Prophet: Fixed the spawn location of the Treants in Nature's Call.
 - Omniknight: Fixed the following ability interactions with Repel/Purge: Inner Vitality, Weave, Moonlight Shadow, Overload, Holy Persuasion, Warcry, Shadow Word, Focus Fire, Sukuchi, Berserker's Call, Chilling Touch.
 - Pudge: Fixed Dismember lasting too long on Roshan.
 - Pudge: Fixed Meat Hook interrupting allied channel abilities.
 - Riki: Fixed Backstab on wards
 - Sand King: Fixed Repel stopping Sandstorm.
 - Sand King: Fixed a bug with Epicenter doing its Ultimate Scepter number of pulses regardless of level.
 - Shadow Shaman: Fixed Ether Shock hitting invisible units.
 - Warlock: Fixed Rain of Chaos AoE stun not lasting longer with Scepter.
 - Warlock: Fixed Rain of Chaos not destroying trees
 - Warlock: Fixed Fatal Bonds disabling Blink Dagger/Regen.
 - Warlock: Fixed Fatal Bonds damage being reduced by resistance.
 - Warlock: Fixed Rain of Chaos not doing any impact damage.
 - Warlock: Fixed Golem's Immolation working against Ancients.
 - Weaver: Fixed Swarm not latching onto magic immune enemies.
 - Weaver: Fixed Swarm losing their attack ability ability once an enemy becomes magic immune.Witch Doctor: Fixed Paralyzing Casks stun lasting 5 seconds on Roshan.
 
GAMEPLAY
- Fixed Maelstrom/Mjolnir procing on denies/wards/sieges.
 - Fixed Helm of the Dominator life-stealing off ward type units
 - Fixed Ring of Basilius aura not working on siege units.
 - Fixed Janggo aura not working on siege units.
 - Fixed item critical strikes working against wards.
 - Fixed item selling exploit where heroes could transfer sharable items and sell them back within the sell-back time.Cleaned up juke lanes in dire top lane.
 
UI
- Fixed a bug with courier purchasing, where trying to complete an item would not take into account items held by the courier.
 - Fixed a quick-buy bug. With Mekansm displayed, buying a branch, then headdress would result in a branch missing from the list.
 - Added a setting to disable screen shaking.
 - Fixed double clicking Force Staff not working if you are Repelled.
 - Fixed Smoke of Deceit and Dust of Appearance purchase announcement not appearing when an ally buys them.
 - Fixed Omniknight and Dragon Knight legacy keys.
 - Enabled Warlock for Captain's Mode
 - Error messages will no longer appear if some unit in your multi-unit selection cannot perform the requested order.
 - Practice Lobbies now appear on dota tv (can be selected to private in game setup).
 - Fixed not being able to access the home shop after a respawn.
 - Creeps under the control of a player now draw using that players color on the minimap.
 - Fixed towers that are denied in the FoW still drawing for the other team on the minimap.
 - Made overhead gold values not fade out as quickly when your controlled hero is high level.Added a new function (defaulted to Space Bar) that moves the camera to the last pinged location (if you press it again afterwards it goes back to your hero).
 
VISUALS
- Added impact effect to Leshrac's Lightning Storm.
 - Added burned ground to Warlock's Rain of Chaos.Tweaked Dire tree shapes.
 
AUDIO
- Added more movement lines for Dazzle, Dark Seer, Dragon Knight, Furion, Huskar, Riki, Skeleton King, Slardar, Spectre, and Jakiro.Updated Jariko's voice-overs.
 
BOTS
- Fixed bug where bots would stand under the tower in the lane they were pushing when it had backdoor protection activated. Now they should move back to their lane front.
 - Bots no longer assume that humans will fully help out when they're deciding whether to do Roshan.
 - Revised Windrunner's Shackle Shot and Windrun usage -
 - they won't trigger as much when doing a casual retreat.
 - In late-game, bots are more likely to go to side shops to get what they need (especially TP scrolls).
 - Bots are no longer controllable by spectators.
 - Improved the logic for deciding when to give up on an attack target that they haven't touched in a while.
 - Fixed issue where bots would attack creeps rather than defend their tower from enemy heroes.
 - Reworked how bots push lanes, they should be less likely to tank towers and should be in appropriate positions more often now.
 - Fixed bug where heroes would leave their tower too easily when not fully recharged.
 - Bots will now use a bottled regen rune rather than retreating all the way back to base to heal.
 - Fixed bug in Zeus's Thundergod's Wrath usage that caused with him to killsteal with it too much.
 - Bots should be better about harassing heroes during the laning phase -
 - melee heroes should no longer be able to last-hit with impunity.
 - Revised sniper bot skill build to be less push-oriented and more gank/dps oriented.
 - Reduced spamminess of bots announcing the defense of a lane.Made bots better about retreating to retrieve their items.
 
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