Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13630

    #1

    Sword of the Stars II: Lords of Winter Update Released

    r18221d
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    Critical Fixes:
    + Fixed crash when deleting favorite invoices.
    + Restricted transfer to defense fleet from fleet manager, which could have led to a crash.
    + Fixed the memory leak/crash when displaying range/damage graphs for weapons that don't supply these values.
    + Fixed a crash in simulated combat related to fleets not being removed.
    + Fixed crash caused by colony intel not being removed when colony lost.
    + Fixed crash caused by only allowing a single defense fleet per system (should be defense fleet per system per player).
    + Fixed per-player initial technologies, colonies and savings.
    + Fixed duplicate module icons when exiting the design screen with the module selector present.
    + Fixed crashes related to new treaty news event messages.

    Other Fixes:
    + Increased trade ranges for Human, Tarkas, and Liir-Zuul factions (game must be restarted for change to take effect.)
    + Fixed bug where battle riders would stay in construction system.
    + Fixed bug where bore ships where not refreshing node lines.
    + Added "No Module" item to the module selector.
    + Fixed bug where drones were not returning to tender in the weapon test screen.
    + Fixed issue where friendly ships were pursuing and firing at each other in combat.
    + Added research tech button to feasibility study dialog.
    + Changed research cube visual and added feasibility state.
    + Removed ability to build alien zuul habitations.
    + Removed alien habitation requirements from science stations.
    + Fixed bug where Alien habitations where showing up for races that werent encountered.
    + Fixed bug where foreign habitations would show up with no foreign player encountered.
    + IOBM's now actively acquire new targets.
    + Hooked up names properly on favorite invoices.

    Other Changes:
    + Tool tips added for ship statistic icons, weapon target filter and weapon behavior buttons.
    + Tweaked beam impact effects.
    + Tweaked combat AI behavior.
    + Disabled abandon colony button in New Colony dialog



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