Warlock - Master of the Arcane Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13630

    #1

    Warlock - Master of the Arcane Update Released

    Patch Notes 1.2.2:
    ? The method of land generation was changed so that some land types (like
    volcanic) now would be created as small patches regardless of climate. ? Fixed problem with loading of Multiplayer save games. (old saves are still
    valid)
    ? Ballista unit became a bit tougher and cheaper.
    ? When starting a saved multiplayer game the missing players will be replaced with AI.
    ? Monster lair spawn events are more logical now, and a few more were added.
    ? Multiplayer Lobby now shows the total number of players in it (including playing).
    ? Quest and Loot windows became a bit wider to better show long units and artifacts names.
    ? Now a player cannot disable a building manually – only demolish (or activate if disabled).
    ? The hint added – the reasons why the building cannot be activated. ? Now when a player closes the "Select target Mage" window the spell is automatically cancelled.
    ? Fixed the issue when a player could receive a quest to destroy an entire Monster faction.
    ? Fixed the issue when a player unit could not be set to Sentry mode (or sleep mode).
    ? Fixed a crash in AI turn.
    ? Fixed the bug when a Portal could spawn on top of a city.
    ? Fixed the bug when a player could get the same spell in the research window twice.
    ? Fixed the AI faction global spell casting.
    ? Fixed some misprints.

    More...
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